Did I see a built in timer and alarm in the game?
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MoO3 alarm clock?
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Originally posted by H Tower
i found the new screens. Maybe the game developers have finally listened to complaints from wives and girlfriends from around the world. The "just one more turn" syndrome could be done away with when the alarm clock goes off!
At the very least, it'll make *our* wives happy. "Look honey, I *do* think about you! We put this in the game just for you!" LOL
or not... hehRantz Hoseley
Art Director
Quicksilver Software, Inc.
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I actually flunked sociology and chemistry in college due to the first incarnation of Civ, and the original Castles. Most of us here have had 'one more turn-itus' and know what a strain it can put on silly things like work, school and relationships, so yeah that's the intent.
At the very least, it'll make *our* wives happy. "Look honey, I *do* think about you! We put this in the game just for you!" LOL
or not... hehThe Party seeks power entirely for its own sake. We are not interested in the good of others; we are interested solely in power. Not wealth or luxury or long life or happiness: only power, pure power.
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Hey Rantz, I've exposed quite a few solutions to dependance at http://apolyton.net/forums/showthrea...threadid=64739
I guess many things should be very easy to add as options, maybe in an hour of programming, I don't know. Use at will
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I need the vault timer option that saves, shuts down and refuses to allow the game to run until a preset time the next day. Anything you can just mouse click to reset isn't going to save meTo doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
H.Poincaré
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