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Gamers.com "lackluster" report

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  • Gamers.com "lackluster" report

    Looks like there's others out there that are not overly enthused. Perhaps this will make QS wake up, smell the coffee and start designing a space battle view that is going to impress the target audience.
    To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
    H.Poincaré

  • #2
    Link?
    "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
    "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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    • #3
      apparently not many people notice the news headlines drop-down menu at the top of ALL forum pages
      Co-Founder, Apolyton Civilization Site
      Co-Owner/Webmaster, Top40-Charts.com | CTO, Apogee Information Systems
      giannopoulos.info: my non-mobile non-photo news & articles blog

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      • #4
        MarkG, I had noticed it but forgot about. Thanks for the reminder, maybe now it will stick in my memory. Sad to see that info.

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        • #5
          Well, perhaps we'd be more prone to check these items out if they were related to the foras? Most of the time it's Civ3 info, and having given up on that game, I never look there...

          Still, sad news indeed. Not that I'm surprised - we've already discussed how bad some of these shots are here. And the space battle grapics really need a serious rehaul.
          "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
          "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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          • #6
            Now even my Dec 2002 guess looks bad
            We're sorry, the voices in my head are not available at this time. Please try back again soon.

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            • #7
              Not to worry. Your guess is still golden by the only criterium that matters - number of expected sales.
              "The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR.
              "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.

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              • #8
                Hey, are you guys actually asking for a remake of civ3: pretty graphics and no gameplay?

                If I want a good game, I'd rather play the original MoO than civ3. If I want pretty graphics, I'd watch Final Fantasy'.
                Gnu Ex Machina - the Gnu in the Machine

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                • #9
                  Personally I put very little stock into a review of a strategy game that almost writes the game off as a failure due to "out-dated" graphics.

                  I read the full review though and they also worried about too much ai automation, but I dont see how that can be a big deal now that IFP's are gone and you can turn automation off Course, if the ai stinking is what makes you want to turn automation off, thats a bad thing since its presumably the same ai you compete against

                  All in all though, that "review" told me nothing I didnt already know from watching the combat video and reading this forum and the official ones.

                  Course, if I bought games based on 3d graphics, id probally be turned off too But really, the only review ill care about is the ones posted here at poly the day after release

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                  • #10
                    But really, the only review ill care about is the ones posted here at poly the day after release


                    Wise words indeed.
                    I'm building a wagon! On some other part of the internets, obviously (but not that other site).

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                    • #11
                      Wait longer than a day. More like a month for the accurate reports to arrive....

                      Having trawled the official forum it seems that people think Gamers.com got to see a very alpha build of the game and that many of the points they raise were already identified and are being tackled.

                      Not having pretty graphics is not in itself a positive thing. Trading graphical quality for fun and playability is fine but if it looks like a spreadsheet, plays like a spreadsheet and has dire graphics throughout then everyone loses. Just look at Reach for the Stars

                      Having good battle graphics won't turn a junk game into a great game, but if the adrenalin moments are where you are staring at your fleet, willing it to win and hoping you got your formation and strategy right, it helps if you are pleased by what you see. Perhaps more importantly, if the superficial graphics get the game reviewers to mark it up and bigger sales result then there is far more chance for long term support. I don't want to see another potentially great game get written off because of poor sales like CtP2.
                      To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                      H.Poincaré

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                      • #12
                        I could care less if the graphics were about as exiting as a VB script in excel. I want the game to be fun and challenging. The interface needs to be intuative as well.

                        Graphics and sound are just window dressing. I've played too many games recently that look and sound great...but suck!
                        We're sorry, the voices in my head are not available at this time. Please try back again soon.

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                        • #13
                          The problem is that is the graphics continue this ugly (I HATED the battle graphics) where will I find the patience to go deep into the game in order to really enjoy it? I would never go sp deeply into MoO 2 as I did if it hadn't such great graphics at the time.

                          Besides, since QS fired all designers and some programmers, and "only" left artits, I expect a lot of eye candy!
                          "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                          Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                          Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                          Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                          • #14
                            Yeah, but my point is:

                            Given a choice, would you prefer:

                            Lousy graphics and sound with killer ai, interface, and playability (fun)

                            or....

                            Killer graphics and sound with so-so ai, clunky interface, and really not that much fun to play aka RFTS2

                            ???
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                            • #15
                              I'm sure there are a hundred good posts we could track down and copy out of the Civ III forum that would slot right in here. The gameplay isn't going to get worse because the graphics improve. An artist can't possibly do much to improve the AI and a programmer is unlikely to be able to do quality art. The quality of the art will impact on he volume of sales though, which is why nobody writes any games in EGA any more.

                              RPM, I'm sure you didn't really mean to say that Reach fro the Stars had killer graphics. They were just as lacklustre as the gameplay.
                              To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                              H.Poincaré

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