Originally posted by player1
Or if you relese game to early, it dies out like Call to Power games.
Thats my sad negative expirience.
Those games (CTP1 & CTP2) had a lot of potential.
But Activison just wanted to release it to early & without proper patching.
Is Infogames decision right?
I don't know.
If Civ3 is propely patched & palyers still play it then its OK.
But if it ends like CTP, then it isn't.
I just hope that something similar doesn't happend to MOO3.
Or if you relese game to early, it dies out like Call to Power games.
Thats my sad negative expirience.
Those games (CTP1 & CTP2) had a lot of potential.
But Activison just wanted to release it to early & without proper patching.
Is Infogames decision right?
I don't know.
If Civ3 is propely patched & palyers still play it then its OK.
But if it ends like CTP, then it isn't.
I just hope that something similar doesn't happend to MOO3.
Have you seen some sort of official response from Firaxis where they are refusing to release patch's for Civ3? Have you seen some sort of official response from inforgrames where they deride the gaming community and refuse to support the game?
Until you see either of these issues, then you are basically worrying for no apparent reason. Last I heard there is a good possibility that a patch for Civ3 will be released the end of this week or the next at the latest.
Stop worrying, Infogrames has released one game that I am aware of, Civ3, and I can't say that it's not pretty fun for me. Of course, I wasn't hooked on Civ2 and SMAC as much as I had been on Civ1, so I like the game as is because it forces me to TRY NEW THINGS and not use the same old tired strategies all the time.
Has it occured to you that Moo3 could also revitalize the TBS genre?
I think we all love CIV too much, and are too gentle.
None! Also, in the early ninetees, there was a game, on Amiga/Atari ST, which was called Realms, and it had a beautiful tactical screen, where units were represented as 10-20 soldiers of specific type, which could change formation and move around before and after the battle begin - is that a problem to realize today? Fighting is the worst part of CIV3. Apart from the existing bugs, like precision bombing, air supremacy, etc... I'd blame this on Firaxis, definitely. (And where does Sid Meier come in here?)


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