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  • #16
    Originally posted by Zealot
    But what if I don't have any IFP's left? Will my fleet be decimated instantly because I didn't take control?
    What if I made a mistake, and used an action that used 2 IFP's, when I could only spend one, because I had to save the other to fight an incoming fleet, or a fleet of my own just arriving the target on the next turn?

    What if 2 players on MP fight each other, and neither of the two saved any IFP to battle?Or just one of them has IFP's to fight?
    I assume you missed the part where I said that you got your fresh batch of IFP just before space battles were fought...this was set up this way on purpose.

    Also, if you don't control a battle personally, the commander on-site does it for you. (Which might not be so bad, if he's really good at it.)
    If I'd known then what I know now, I'd never have done all the stuff that led me to what I know now...

    Former member, MOO3 Road Kill...er, Crew

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    • #17
      Originally posted by Stormhound
      I assume you missed the part where I said that you got your fresh batch of IFP just before space battles were fought...this was set up this way on purpose.
      Ah, yes, I must have! Thanks! Now I get it. So we better not expose ourselves too much on attacking, so that we don't suffer too many counter-strikes, right?


      Originally posted by Stormhound
      Also, if you don't control a battle personally, the commander on-site does it for you. (Which might not be so bad, if he's really good at it.)
      I see... will you then provide some combat tutorial for us to practice, so that we can gain some experience and not sacrificing our on-going games with losses?
      MoO 2 didn't allow this, so it was a little difficult to start combating on tactical combat with useful ships and weaponry, and beat the AI's ships.
      "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
      Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
      Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
      Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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      • #18
        Depends on how well you trust your admirals, I guess. You'll have to find the balance that suits you, because if you put all your time (and IFP) into the space battles, you won't have any left to manage your empire.
        If I'd known then what I know now, I'd never have done all the stuff that led me to what I know now...

        Former member, MOO3 Road Kill...er, Crew

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        • #19
          Thanks for the reply. I have played a number of Moo2 MP games with my Mac friend but they always sucked because we had to use both mac or PC which usually meant one computer was dead slow

          This rocks
          Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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          • #20
            And about that tutorial? How do you think about the idea, Stormhound?
            And a tutorial on ground combat too, please!
            "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
            Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
            Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
            Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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            • #21
              I agree that they'd be nice ideas, but unless they were already in the plan somewhere, I rather doubt you'll see them. Adding things to the package isn't happening right now, and I really don't know if anything is planned with regard to tutorials.
              If I'd known then what I know now, I'd never have done all the stuff that led me to what I know now...

              Former member, MOO3 Road Kill...er, Crew

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              • #22
                Originally posted by Stormhound
                I agree that they'd be nice ideas, but unless they were already in the plan somewhere, I rather doubt you'll see them. Adding things to the package isn't happening right now, and I really don't know if anything is planned with regard to tutorials.
                Gee, looks like I need an insider (preferably a Designer) in QuickSilver to see if he can pull some strings or grease some hands on the subject...
                "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                • #23
                  Will Master of Orion 3 have a Hotseat mode? Civ2 Gold did, as well as Alpha Centuari. Yet Call to Power 2 had no hotseat yet had other multiplayer (and Civ3 had no multiplayer whatsoever, which is why I do not play it with any regularity).
                  "God does not play dice." - Albert Einstein.
                  "Einstein was wrong. Not only does God play dice, but the dice are loaded!" - Erwin Schroedinger

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                  • #24
                    In Multiplayer, while one player battles it out with the AI, what are the others going to do in the meanwhile? I assume they can go on already, and read their info, can´t they?

                    One tricky thing I don´t quite understand is the order in which battles are resolved, if there is a number of battles involving human players, some involving the same player. Say Both A and B want to start a battle against C, I assume not all the battles can be simultaneous, because C can´t take part in 2 battles at the same time, I wonder how the game resolves this?
                    Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                    Free Slobo, lock up George, learn from Kim-Jong-Il.

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                    • #25
                      LordEd,

                      Stormhound has indicated in an other thread that there will not be a hotseat mode.
                      "That which does not kill me, makes me stronger." -- Friedrich Nietzsche
                      "That which does not kill me, missed." -- Anonymous war gamer
                      "I fear that we have awakened a sleeping giant and instilled in it a terrible resolve." - Admiral Isoroku Yamamoto

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                      • #26
                        Correct. Turns are inputed simultaneously which precludes hotseat. As a further complication combats, should you wish to personally lead them, are in real time. These two factors are the major reasons (that I've been able to find) that ther'll be no hotseat.
                        -Sencho

                        "Even the clearest and most perfect circumstantial evidence is likely to be at fault, after all, and therefore ought to be received with great caution. " - Mark Twain

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                        • #27
                          Originally posted by Sencho
                          Correct. Turns are inputed simultaneously which precludes hotseat.
                          In case you didn't realize, in MoO 2 MP the turns are also inputted and played simultaneously. But in hotseat mode, they (SimTex) made them be played sequentially.
                          I expected Quicksilver already had played and tested every single step in MoO 2 back and forth, so they could be experts on that game, and make new, exciting, improvements for version 3...


                          Originally posted by Sencho
                          As a further complication combats, should you wish to personally lead them, are in real time.
                          Oh well, about that I guess I really don't have a choice but to accept the fact that MoO 3 won't support any innovation to the real-time combats in hotseat games. Pity.

                          But hey, hotseat could be a way to sell less games, right?
                          "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                          Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                          Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                          Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                          • #28
                            I wasn't aware of how Moo2 handled MP. I only played it hotseat, and assumed it was across the board.

                            Hotseat was a feature desperately wanted by the design staff, iirc. But, some things just couldn't get in.
                            -Sencho

                            "Even the clearest and most perfect circumstantial evidence is likely to be at fault, after all, and therefore ought to be received with great caution. " - Mark Twain

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                            • #29
                              Originally posted by Sencho
                              I wasn't aware of how Moo2 handled MP. I only played it hotseat, and assumed it was across the board.
                              Kali is free for the moment! Do you want me to teach you how to play MP?
                              The same invitation applies to everybody here! Including you, Stormhound!

                              I would be delighted with such honour.
                              "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                              Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                              Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                              Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                              • #30
                                Well?
                                Sencho don't tell me that you're far too adicted in MoO 3 to go back to MoO 2!
                                "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                                Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                                Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                                Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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