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Will MOO3 ship on 30.1.2002?

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  • #16
    I don't care when it's released as long as it does not cheat us on multiplayer like Civ 3 did.
    Rome rules

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    • #17
      I hear you Roman. But don't worry if they don't inculde MultiPlaying in the initial release it will probably come out some 3 month later......... for a fee of $30.

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      • #18
        Thanks, Zealot. Sorry for a late reply, but these days you must suspect I play a lot Civ III......

        The difference between MoO3's team and most of other companies, is how they share a considerable amount of info with the fans. They discuss and interact like Firaxis never did. A greater game will come out of this, but they can't wait 10 years to craft a perfect one without a glitch. For sure there will be unbalanced features to be fixed, it is unavoidable for a game that complex. If the economics ( income vs expenses ) and AI expansionism is well crafted upon difficulty levels , like Civ III's core engine, the rest can be easily worked on - units, corruption ( well, on that matter we're talking about IFPs on which the game relies...).
        The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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        • #19
          Originally posted by Master Marcus
          For sure there will be unbalanced features to be fixed, it is unavoidable for a game that complex.
          If you're playing a lot of Civ 3, I'm sure you've found out that many "features" would be more "refined" if it had been more tested before published.
          "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
          Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
          Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
          Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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          • #20
            Yeah, and I can live with that. The core is solid, the enhancements will be easy to implement ( the first patch NEXT WEEK! Too soon to not be pre-planned by the team a lonnnng way ago before release....). I agree that it may be the same approach for MoO 3, even if released later than anticipated.
            The art of mastering:"la Maîtrise des caprices du subconscient avant tout".

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            • #21
              Re: Will MOO3 ship on 30.1.2002?

              Originally posted by Jeje2
              Remember reading somewhere that MOO3 shall ship three months after Civ3, so is 30.1.2002 the shippingdate for MOO3 or not?
              What we have said is: "MOO3 will ship no sooner than 3 months after Civ3 ships." That's to keep the two titles from stepping on each other's sales.

              That doesn't mean that MOO3 might not ship later.

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              • #22
                Re: Re: Will MOO3 ship on 30.1.2002?

                Originally posted by AlanEmrich


                What we have said is: "MOO3 will ship no sooner than 3 months after Civ3 ships." That's to keep the two titles from stepping on each other's sales.

                That doesn't mean that MOO3 might not ship later.
                What kind of testing methodology are you using for this project?
                How stable is the game currently?
                Join the army, travel to foreign countries, meet exotic people -
                and kill them!

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                • #23
                  this is to OZYMANDOUS.

                  "Out of curiousity, what "bugs" were in Civ3? Other than the air superiority and million gold trade thing? Oops, forgot about giving the AI cities thing, but other than that what bugs were there?

                  It's amusing to hear people complain the "game was rushed" then post no details to support their claim. "

                  lots of bugs my southern friend.
                  nvidia card users... extremely slow scroll.
                  extremely slow play in later ages. 3-4 minute and even longer waits even on high end machines.
                  accidentally starting war by sailing over an enemies sub that u cant even see
                  game locking up by upgrading and then forifying units from the city screen on the same turn
                  game starts map as archiepelago no matter what settings u choose
                  theres are just a few prepatch bugs
                  after patch bugs:
                  changing the civilization u are talking to in diplomacy screen changes the entire civilization to a new one
                  game lock up on winxp (why did i upgrade... 'cause winme sux)
                  plus if u want too see a list of bugs u can easily go to civ3 forums and see.... but even with all the bugs civ3 is a great game, im not hating just letting u know that there were plenty of bugs in it

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                  • #24
                    Re: Re: Will MOO3 ship on 30.1.2002?

                    Originally posted by AlanEmrich
                    What we have said is: "MOO3 will ship no sooner than 3 months after Civ3 ships." That's to keep the two titles from stepping on each other's sales.

                    That doesn't mean that MOO3 might not ship later.
                    No problem. Take your time to test and polish. It is, in fact, immensely encouraging to hear that a game is *not* rushed, for a change.
                    Now, if I ask myself: Who profits from a War against Iraq?, the answer is: Israel. -Prof. Rudolf Burger, Austrian Academy of Arts

                    Free Slobo, lock up George, learn from Kim-Jong-Il.

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                    • #25
                      Hum:

                      nvidia card users... extremely slow scroll. " I played on my AMD 900 Gefroce 2 and then switched to my PIV 1.7 Geforce 3 and saw no problems?'

                      extremely slow play in later ages. 3-4 minute and even longer waits even on high end machines. - ' not sure what people mean by this, if you mean that when you have scores of automated workers it can be a pain to watch them flit around, I agree, but it is not a function of slow processes, although some seem to be aimless. I do not see any bug here.'

                      accidentally starting war by sailing over an enemies sub that u cant even see 'Not sure if we should count this either, but really how common is it? More like a nit than a bug.'

                      game locking up by upgrading and then forifying units from the city screen on the same turn ' never had any lock ups and I have been playing at least 14 hrs every day'

                      game starts map as archiepelago no matter what settings u choose
                      theres are just a few prepatch bugs ' can't say as I only did one island game'
                      None of this is really a big deal. I have played a lot of games and had no failures. That is not to say I think everything was to my liking, but the game does work.
                      When you look at most of the other games that can not even be installed or played.

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                      • #26
                        Re: Re: Re: Will MOO3 ship on 30.1.2002?

                        Originally posted by markusf
                        How stable is the game currently?
                        That's something I would really like to know too. Because I could get an idea about when would the Beta Testing start!
                        "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                        Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                        Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                        Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                        • #27
                          Re: Re: Will MOO3 ship on 30.1.2002?

                          Originally posted by AlanEmrich
                          What we have said is: "MOO3 will ship no sooner than 3 months after Civ3 ships." That's to keep the two titles from stepping on each other's sales.

                          That doesn't mean that MOO3 might not ship later.
                          Thx, for the clarification. Must have been a misunderstanding from my part.
                          Actually this is just fine by me.
                          Don't hurry - take all the time you need to make a great game.
                          (I shall gladly wait for something good)

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                          • #28
                            Originally posted by Zealot



                            Of course, it's precisely to fight that (unbalanced features) that an wide open beta test should eliminate (or at least reduce).

                            Wide-open beta tests are far too much of a risk for any well-run gaming company to provide in this time of high-speed net connections and cd-burners. Maybe you'll see this kind of deal offered by people like Microsoft, who can afford the encryption required to deliver 'trial version' beta CD's across the globe, but I think for the most part, the days of wide-open beta tests are over.

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                            • #29
                              You may be correct about the beta test, but I do not think it buys them any thing in terms of the game getting out before release. Every game I was interested it has been offered to me before the thing was declared GOLD. I only took one and that was Heroes 3 as I knew I would go buy it as soon as it hit the stores. I did not want to beat them out of their money only to get a start on the game. In fact I have been offered the last Heroes Chronicles, but did not get it and so far it has never come out in the US. So to me they should get a very large test. The people that are going to steal the stuff are going to do so regardless, they will not pay.

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                              • #30
                                Does anyone know if it will ship on the same date in all countries?
                                Like having it in France not 3 months after it is out in the US and UK and about everywhere else.
                                Clash of Civilization team member
                                (a civ-like game whose goal is low micromanagement and good AI)
                                web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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