Originally posted by Pythagoras
One of my big beefs with MOO-2 is the unbalanced command point system. I never found any point in building small ships. I like command pts, but the cp price should go up exponentially with ship size, so that
1- smallest (I dont even remember the name, corvette?)
2
4
8
16...
32 - darkstar
One of my big beefs with MOO-2 is the unbalanced command point system. I never found any point in building small ships. I like command pts, but the cp price should go up exponentially with ship size, so that
1- smallest (I dont even remember the name, corvette?)
2
4
8
16...
32 - darkstar
I think the CP system is an enormous improvement, because it will
-counter the game getting slower and slower when Your empire spreads out
-capture realistically the increasing friction the larger an empire gets.
So the CP system is great for both playability and realism.
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