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Sword Of The Stars II - big fail

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  • Whoha
    replied
    Originally posted by Proteus_MST View Post
    Is there any way to switch on/off the stopping behavior of autoturn in response to certain events (without having to do it via the database and without having to switch off the event in the filter)?

    (For example, while it isn´t uninteresting to have the appearance of new officers getting displayed in the event log [and not switch it off via filter] it isn´t interesting enough for me, to have autoturn stop every time I get a new officer (which, after 2-3 upgrades of the terran military academy, happens rather regularly ... same goes to the expansion of the various civilian colonies within the solar system ... I don´t need to take any action if civilian colonies get expanded and trust into the capabilities of my subordinates, to tax them acordingly)
    No, you have to do that via the event filter, which is kind of a pain but workable for multi-faction starts.

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  • Proteus_MST
    replied
    Is there any way to switch on/off the stopping behavior of autoturn in response to certain events (without having to do it via the database and without having to switch off the event in the filter)?

    (For example, while it isn´t uninteresting to have the appearance of new officers getting displayed in the event log [and not switch it off via filter] it isn´t interesting enough for me, to have autoturn stop every time I get a new officer (which, after 2-3 upgrades of the terran military academy, happens rather regularly) ... same goes to the expansion of the various civilian colonies within the solar system ... I don´t need to take any action if civilian colonies get expanded and trust into the capabilities of my subordinates, to tax them accordingly, therefore I don´t need autoturn to stop for this event)
    Last edited by Proteus_MST; May 7, 2012, 23:13.

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  • vmxa1
    replied
    Thanks will check it out. Got my Diablo III pre ordered, so I suspect that to bog me down in a week.

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  • Whoha
    replied
    Originally posted by vmxa1 View Post
    I looked at sevearl lets play, but they do not seem to actually play. They were all just going through the mechanics and very little of the game. Looks similar to Stars. So wish they had released Stars 2 Supernova.
    Steve's Nato vs Soviets, and other campaigns, have a reasonable look at how the game is played. he also includes an up to date version of the Nato vs Soviets game in the latest version so you can poke around and look at everything there.




    these two are probably the best, there are spoilers involved as well though if you want to see stuff on your own.

    Also there is a lets play in progress on somethingawful, but it is bogged down with waiting for them to vote on everything.

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  • vmxa1
    replied
    I looked at sevearl lets play, but they do not seem to actually play. They were all just going through the mechanics and very little of the game. Looks similar to Stars. So wish they had released Stars 2 Supernova.

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  • Proteus_MST
    replied
    Downloaded it ...
    DF in space seems to be unjustified ...
    it has more graphics than DF

    After taking the biggest hurdles regarding research, colony development and sending ships to other planets and stars I think I like it

    (pity that Steve didn´t include a function to automatically turn decimal commas into decimal points (and vice versa), so I wouldn´t have to switch from german to english settings everytime I want to play it)

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  • Spaced Cowboy
    replied
    I did some poking around at the forums there including reading the manifesto by the developer. I did bookmark the site for future exploring. I liked stars so spreadsheet gaming not an issue as long as the content is good, especially with 4x space games

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  • Whoha
    replied
    Originally posted by Spaced Cowboy View Post
    Hey Whoha, long time no see. I see that you are still rolling with the Galactic Overlords Avatar...

    Nice linky, but does not look like much is going on there.
    I've had little reason to change it, nothing really jumps out at me, and the game is about to undergo a major version change so if you are going to play it, you may want to wait until after that, this is about as graphical as it gets however, the game is spreadsheet heavy.
    Attached Files

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  • Spaced Cowboy
    replied
    Hey Whoha, long time no see. I see that you are still rolling with the Galactic Overlords Avatar...

    Nice linky, but does not look like much is going on there.

    Leave a comment:


  • Spaced Cowboy
    replied
    Hey Whoha, long time no see. I see that you are still rolling with the Galactic Overlords Avatar...

    Nice linky, but does not look like much is going on there.

    Leave a comment:


  • Whoha
    replied
    I haven't gotten SOTS II yet, though I did get SOTS I and enjoyed it(though it isn't as convienient obviously). My computer sucks too much for it, and it will be a while before I can fix that. I get the sense that their games would be truly awesome, if only computers were 10x faster. Too bad about the forums going against discussion of game mechanics like that, it has been a while since I posted there.

    If you want an insanely complicated space sim try out aurora at aurora2.pentarch.org.

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  • vmxa1
    replied
    I have the Star Ruler demo now and will give it a shot soon I hope. I do like the wave of scout going out, but it just seems so unreal. How can a brand new empires manage to spit out so many ships so soon? I have watched 3 episodes of DW so far. You need the base game and 2 addons so 80 is about right.

    Not willing to dump that much either. I figure they are going to put out a complete or ult version soon with all for 39 maybe. I like Gamers Gate as they let you flag stuff for price dros and get notice when it does.

    I got the Starfarer to let me get in some practice at trying to shot real time in space. Then maybe I could try one of the big games.

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  • Spaced Cowboy
    replied
    Yeah, star ruler is interesting, but not too deep, scale is pretty unreal, I always tone it down. Really cool in the beginning when you queue up 20 or so scouts and they just go off almost all at once.

    Maybe I need to ramp up the difficulty, but there is a fine balance in the beginning when trying to work on expansion and not over run your economy. The bad part for me is that the feedback on your economy is not good, so not really knowing what you need and what is helping is not good. I do not remember a good summary screen of it.

    I've been watching the play game of distant worlds that I posted, I'm still at episode 6 as they are ~ 30 minutes each. I would really like to buy this game but hard to explain the purchase to the wife since it is $80.

    Looked at Starfarer a little while ago, a lot like SPAZ, so not my type.

    Star ruler, on the other hand, has a free demo on STEAM and is at $19.99 right now. But you may catch it on sale for 50% off if you wait long enough.

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  • vmxa1
    replied
    Just found a game called Starfarer and picked it up. It is in alpha so it is going for 10 bucks. Not a deep game, sort like space bash game. I am hoping it will let me learn to play some of the games you listed. I watched several Star Ruler youtubes and it is wild.

    Colonized 1000 planets in nothing flat. Did not look like there was much for you to do as all was more or less automated. The one I watched the guy saw pirates and set a few planets to make frigates and boom 150 ship off to clear them. Then started colony ships and just a cloud of them were out. It was insane.

    Looked great, but I need more hands on than that. The game was on hard level.

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  • vmxa1
    replied
    I thought this was a 3d rts game. Looks like it is mostly not 3d. Will take a close look at it, but RTS on a large scale is probably more than I am up to now adays. It may be some what like Pax II, which was an RTS though not massive.

    Yeah I did not buy Spazz, but did watch some live games. Going to watch some Star Rule LP after the weekend. Trying to follow NCAA and some LoL tourneys today and tomorrow.

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