Umm.. I did get the game working in dos mode. I still have the occaisional dropout without warning or message, so I save often. but I can always get back in.
I always loved the designing of custom units in MOO, and it really hasn't changed much for MOO2. AC's units workshop doesn't hold a candle to the possibilities.
I'll have to try that technique with those missle battleships. my beam weapons didn't seem to be doing much. One problem, though. I don't think I have the option for mirvs on my tech tree. maybe my buds the psilons can help me out.
the tech in this game is kind of a hassle. I keep searching the manual every time I come across a new tech, or the psilons want to trade techs, or I want to choose my research. Searchin the manual just trying to find what I want. I am probably going to have to break down and make my own chart, just so I can keep track of which tech is which.
I don't have a lot of time to play, but it is fun.
I always loved the designing of custom units in MOO, and it really hasn't changed much for MOO2. AC's units workshop doesn't hold a candle to the possibilities.
I'll have to try that technique with those missle battleships. my beam weapons didn't seem to be doing much. One problem, though. I don't think I have the option for mirvs on my tech tree. maybe my buds the psilons can help me out.
the tech in this game is kind of a hassle. I keep searching the manual every time I come across a new tech, or the psilons want to trade techs, or I want to choose my research. Searchin the manual just trying to find what I want. I am probably going to have to break down and make my own chart, just so I can keep track of which tech is which.
I don't have a lot of time to play, but it is fun.
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