MOO3 is still alive! Like most people, I shelved MOO3 shortly after it came out. However, from the ashes of the official v1.25 patch several modders have tweaked, prodded and modded the game to the point that it is now the game that I play more than any other. And I keep coming back to it. I play Oblivion, Morrowing GotY, Crown of Glory, Civ IV, TOAW, GalCiv II, RoN, Rome Total War, Hearts of Iron II and several others. But MOO3 now gets more of my time than any of them. I recommend that anyone interested check out this thread or just download and install this Mod after updating the game to v1.25.
Cloaking/ECM/ECCM/visibilty system: Fixed
Point defense: fixed
Diplomacy and economics: much improved
Various bugs and stalls: fixed
New galaxies, variable missile & Fighter speeds, new weapons, and lots of other stuff: Added
The UI has been improved.
All in all it is a much, much improved game. If you like SE IV, then you can micromanage MOO3 to your heart's content. If you hate micromanagement, then quickly create a couple of development plans and let your governors run your planets. With their help I can do a 200 planet empire turn in about 5 minutes (without combat) or spend over an hour. Your choice.
Tropical Thread link:
Tropical download: http://www.filelodge.com/files/room1...20Complete.zip
Cloaking/ECM/ECCM/visibilty system: Fixed
Point defense: fixed
Diplomacy and economics: much improved
Various bugs and stalls: fixed
New galaxies, variable missile & Fighter speeds, new weapons, and lots of other stuff: Added
The UI has been improved.
All in all it is a much, much improved game. If you like SE IV, then you can micromanage MOO3 to your heart's content. If you hate micromanagement, then quickly create a couple of development plans and let your governors run your planets. With their help I can do a 200 planet empire turn in about 5 minutes (without combat) or spend over an hour. Your choice.
Tropical Thread link:
Tropical download: http://www.filelodge.com/files/room1...20Complete.zip
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