I just found out about Corion 2, a cool editor for MOO2. So I Googled for it and found a copy.
Figured I'd try and spice up my next game by modifying the AI races with some additional racial traits. Haven't played it out yet, but I'll let you know how it turns out.
Meanwhile, here are some ideas...
Humans - Give them Federation. Jjust too appropriate.
Darloks - Telepathic.
Silicoids - Subterranean. Mind you, they'll take a while to fill those colonies up, but this will still make them even tougher rivals.
Mrrshans - Lucky (more lives than a cat?) and +1 Research (we all know what curiosity did).
Bulrathis - Large Homeworld. Makes sense if it's a high-gravity world. Also, Warlord.
Psilons - Give 'em back the Artifacts HW they lost when Creative went up to 8 picks.
Elerians - Confederation. That ought to put them in the fight.
Sakkra - Aquatic instead of Subterranean. I like the idea they're evolved from lacertilians (look it up).
Still no ideas for the Alkaris, so I left them alone in my savegame. Any ideas for them or the Meklars?
Figured I'd try and spice up my next game by modifying the AI races with some additional racial traits. Haven't played it out yet, but I'll let you know how it turns out.
Meanwhile, here are some ideas...
Humans - Give them Federation. Jjust too appropriate.
Darloks - Telepathic.
Silicoids - Subterranean. Mind you, they'll take a while to fill those colonies up, but this will still make them even tougher rivals.
Mrrshans - Lucky (more lives than a cat?) and +1 Research (we all know what curiosity did).
Bulrathis - Large Homeworld. Makes sense if it's a high-gravity world. Also, Warlord.
Psilons - Give 'em back the Artifacts HW they lost when Creative went up to 8 picks.
Elerians - Confederation. That ought to put them in the fight.
Sakkra - Aquatic instead of Subterranean. I like the idea they're evolved from lacertilians (look it up).
Still no ideas for the Alkaris, so I left them alone in my savegame. Any ideas for them or the Meklars?
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