Fusion Rifle : at first when I saw some of your first posts, I thought you knew something. As I kept reading your posts in this forum I realised that you know nothing really... Both on how to play the game as well as the so called "realism" you are advocating. I couldn't stop laughing for na hour when I saw your "expert" race in MOO II race picks. You didn't even use the negative picks to get 10 more picks to boost your race up.
As for MOO III, I believe that game did get a lot of things right. It is ofcourse different from MOO II, but "different" and "crap" don't mean the same thing.
There are a lot of players out there , in which the game appeals to them . The problem is, the game had flaws and the "official" development was cut short. There is still some unofficial development going on including help from some of the people who were in the team that created it.
As for some of its features, don't condemn them as if them "being condemnable" is an axiom. If you can't catch my drift, let's take starlanes for example, a lot of players would disagree with you, just because you don't like them doesn't mean they are not good.
As for MOO III, I believe that game did get a lot of things right. It is ofcourse different from MOO II, but "different" and "crap" don't mean the same thing.
There are a lot of players out there , in which the game appeals to them . The problem is, the game had flaws and the "official" development was cut short. There is still some unofficial development going on including help from some of the people who were in the team that created it.
As for some of its features, don't condemn them as if them "being condemnable" is an axiom. If you can't catch my drift, let's take starlanes for example, a lot of players would disagree with you, just because you don't like them doesn't mean they are not good.
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