I think Micro is important in the early game when you do not have so much planets, so its not so frustrating. Placing the DEAs on the newly colonized/captured worlds is a one time operation - and even find it interesting :-) . If you let the AI do this then it can put a completely inappropriate DEA on a fine special for example. The bad thing about the AI is that it tries to satisfy the current needs but its decisions seem to be useless in the long run. I think that once the DEAs are marked it goes OK.
Besides the thing about the overflowing of the richest planets treasuries - if you set the spending to 1% the AI will let it be such for certain amount of time and then will change it. (I hate it about this). I have a game where by overflowing of the top 20 of my planets nets me ~15M AU each turn, so I do not need any system or imperial taxes.
I like playing human too :-) I always did in MOO2 - the picks there were equal for everyone.
The good things in MOO3 is that the humans do not have natural enemies besides the Ithkul (or am I wrong?) By natural enemies I mean such that declare war on you from first sight.
By my observations the diplomacy system works as follows: The aliens will be peaceful to you while you are big as much as they are. If you are much smaller or much bigger then they will tend to declare wars. You should try to make so that the reason for the war is the second :-) When you are bigger then you probably will be able to win the war ...
And may be it is better to play more slowly, and to win and become a space emperor :-)
Besides the thing about the overflowing of the richest planets treasuries - if you set the spending to 1% the AI will let it be such for certain amount of time and then will change it. (I hate it about this). I have a game where by overflowing of the top 20 of my planets nets me ~15M AU each turn, so I do not need any system or imperial taxes.
I like playing human too :-) I always did in MOO2 - the picks there were equal for everyone.
The good things in MOO3 is that the humans do not have natural enemies besides the Ithkul (or am I wrong?) By natural enemies I mean such that declare war on you from first sight.
By my observations the diplomacy system works as follows: The aliens will be peaceful to you while you are big as much as they are. If you are much smaller or much bigger then they will tend to declare wars. You should try to make so that the reason for the war is the second :-) When you are bigger then you probably will be able to win the war ...
And may be it is better to play more slowly, and to win and become a space emperor :-)
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