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Jebuz HighRez Ships MOD

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  • Jebuz HighRez Ships MOD

    Can anyone tell me, perhaps Jebuz himself, why I am getting a Windows C Command error when I try to use his install program? I would much appreciate a response. Creating the objects folder recommended doesnt seem to make much difference.

    The alternative installation suggestion of creating something like an Objects folder of unzipped MOB files, having modified some of them which have particular strings doesnt sound too clear to a non-programmer either.

    I am intrigued by the idea of better resolution for ships in combat, one of the weaker parts of MOO3, a game which I still on the whole applaud, as I have stated in other threads I have written, but perhaps I should give this MOD a pass. This seems to me one of the more complicated MODs to install.

    In addition, is there any danger of the dreaded DirectX error installing it?

    Live long and prosper.

  • #2
    They slow my comp down so I had to take the size 50 ships out, they do look a little better though.

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    • #3
      But I couldnt get the install program to work....

      But I couldnt get the install program to work, Whoha, which comes with the unzipped Jebuz MOD. Was that because I should have created a folder it was expecting? The read-me seemed to suggest that. I got some sort of error message like 'Windows Command error'.

      Anyway, not to worry, most of my other MODs have worked amazingly well together, thank the Lord, considering what a potpourri of MODs my version now sports! So I am content, except for my growing distrust for the perfidious Nommo who are supposed to be my allies!

      Live long and prosper.

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      • #4
        Whoha,

        Do you mind me asking please how you managed to successfully install the High-Res MOD?

        As I said, the MOD had an integral installer but it wouldnt work for me. The Read-me text talked about unzipping and manually modifying MOB files; now that is way too deep for me.

        Still, almost all the MODs I have tried work reasonably well together (when I stick to turning to a new turn on autosave) and they have mightily enhanced the game so I shouldnt complain if I cant install just this one MOD, intriguin' as it shounds!

        Except, as I have noted in previous thread, when I cant exit the game except by pretending to start a new one!

        Live long and prosper.

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