I'm willing to go with impossible as well, but I'd like a huge map (which will make it easier for us I think) -- which sort of makes this more of a compromise. The other alternative might be hard level on a tiny map with 8 other ai -- the most challenging Hard situation for me.
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POLL: Difficulty
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Harry,
Thanks for the information. We might have to contact him to get the votes changes. But let's wait and see.
Old N Slow,
Impossible isn't so hard. I am not playing so regular anymore, but I used to beat the AI (8 players/huge) 6 out of 10. And 2-3 out of those were just because of bad location, sitting in a corner and nothing to reach..........
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Originally posted by vmxa1
Win or Lose, does not matter to me, I just want to see how this Demo stuff will function. Besides we can blame the others if things go bad, right.
As long as we kind of reach a consensus then it shouldn't matter
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Is there anyone who voted for hard and still has not enough courage to try impossible? If we choose our race well then even a nonexperienced player will be able to beat impossible without much effort ....Against stupidity the very gods themselves contend in vain.
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I wouldn't worry about changing the offical poll per se. We can do the impossible. What we may want to do is have a poll for map size noting that impossible is considered by many to be easiest on the huge size map.
I noticed that there's been no discussion on tactical comba. random events nor antaran activity. I think that tactical combat is the way to go, antarans are easy to overcome & should be included but I find that the ranodm events are more irritating than worthwhile. Another poll?Those with lower expectations face fewer disappointments
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Server lost my post on this, so one more try.
Tactical - really there is no other way to play IMO.
yes you could do a challenge with no tactical, but it is
so boring to not be able to design and refit ship, I just
can't hack it. What is there for me to do, if I can't
design my ships? Can't refit them, isn't that what the
other moo games have?
Anties - does not matter to me, but since I do not
capture them for tech, they are boring as well.
Random - same as anties, after umpteen games, they mostly are just a nusiance.
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