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1.2.5 patch out!

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  • #16
    Sorry Chaps answered my own question just by going to the quicksilver site back to playing civ3 PTW at the moment so I`ll try this patch MUCH later on in the year

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    • #17
      good idea!

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      • #18
        I must admit I'm playing Civ3 now (never got PTW) and haven't even downloaded the patch yet. Maybe later after I'm done.
        "And so, my fellow Americans: ask not what your country can do for you—ask what you can do for your country. My fellow citizens of the world: ask not what America will do for you, but what together we can do for the freedom of man." -- JFK Inaugural, 1961
        "Extremism in the defense of liberty is not a vice." -- Barry Goldwater, 1964 GOP Nomination acceptance speech (not George W. Bush 40 years later...)
        2004 Presidential Candidate
        2008 Presidential Candidate (for what its worth)

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        • #19
          All playing smoothly. As you can see from the list though its pretty similar to the 1.2 patch, mostly just cleaning up a few more bugs.

          The most important change from Moo 1.0 is that the enemy actually expand, research and fight pretty effectively. Fall down on the diplomacy and get into a war against multiple opponents and you're going to have a very rough time. The challenge factor is definitely in the game now, even on easier difficulty settings. Its not going to be enough for people who want transparent diplomacy, more interesting antarran expeditions or wholesale changes to the combat system of course, but if you thought MoO3 had potential, give it another try.
          To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
          H.Poincaré

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          • #20
            I may just have to fire this up again. Can I install the patch over the previous code patch without problems?

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            • #21
              Originally posted by Harry Seldon
              I may just have to fire this up again. Can I install the patch over the previous code patch without problems?
              Should work, yep.

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              • #22
                Thanks Grumbold I`ll give it a go this weekend now and put my civ3 PTW on hold...

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                • #23
                  I have to say, I am very impressed with this new patch. I was playing all last night - as I finally had the time to try it out.

                  Now why couldn't they have done this in the first goddess-damned place?
                  - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
                  - I went to Zanarkand, and all I got was this lousy aeon!
                  - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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                  • #24
                    I have played MoO2 and want to get MoO3. I've heard it sucks but a friend of mine tells me that with the patches it is the best space expansion game she's ever played. I was wondering, do I need to download 1.2.5 alone or does it fix all bugs (i.e. PD bug)?
                    The job of a soilder is not to die for his empire, but to make the other sorry SoB's die for theirs.

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                    • #25
                      Originally posted by Maverick88
                      I have played MoO2 and want to get MoO3. I've heard it sucks but a friend of mine tells me that with the patches it is the best space expansion game she's ever played. I was wondering, do I need to download 1.2.5 alone or does it fix all bugs (i.e. PD bug)?
                      just download the latest patch.

                      whether pd works or not is still a bit up in the air. who knows. the game is vastly improved though.

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                      • #26
                        Originally posted by asleepathewheel


                        just download the latest patch.

                        whether pd works or not is still a bit up in the air. who knows. the game is vastly improved though.
                        PD works very well now. As you will notice that fighters and missles aren't the killer weapons they used to be.
                        - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
                        - I went to Zanarkand, and all I got was this lousy aeon!
                        - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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                        • #27
                          PD still fails very occasionally but its now rare enough that you can shrug it off as a surprise ambush and it shouldn't drive you away from the game if you like the other features.
                          To doubt everything or to believe everything are two equally convenient solutions; both dispense with the necessity of reflection.
                          H.Poincaré

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                          • #28
                            This is probebly gonna sound stupid... cause it is. How do I create my sig?
                            The job of a soilder is not to die for his empire, but to make the other sorry SoB's die for theirs.

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                            • #29
                              Originally posted by The Templar


                              PD works very well now. As you will notice that fighters and missles aren't the killer weapons they used to be.
                              I.F. armadas are still rather effective as AI seldom uses fleets with huge PD capability ( well, 5 armadas launching 200 missiles are what they should be: deadly )
                              It's not easy to make a clean mess

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                              • #30
                                I played it last night and I agree the game is much improved now. Better UI, better AI, etc. But the UI is still not playable at all for beginners, AI still play dumb even is impossible level, and gameplay is unrepairably boring.

                                My rating on MOO3 is 'Awful' now, from 'the worst game of 21st century so far' :/

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