When creating new ship designs I often do the following:
I check the Damage/Space-used ratio for the highest value and use that weapon regardless of range. That way I get more bang out of the space used.
DO you know if and how much damage decreases with range?
I also tend to use the weapon with the least space required for PD weapons. That way I can fit many PD weapons on my ship.
DO you know how PD weapons work; is it 1 beam for 1 missile or is the PD damage summed up and applied against the missiles?
I check the Damage/Space-used ratio for the highest value and use that weapon regardless of range. That way I get more bang out of the space used.
DO you know if and how much damage decreases with range?
I also tend to use the weapon with the least space required for PD weapons. That way I can fit many PD weapons on my ship.
DO you know how PD weapons work; is it 1 beam for 1 missile or is the PD damage summed up and applied against the missiles?
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