Announcement

Collapse
No announcement yet.

MegaMod v5_1_1.2

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Ok... I played around with this over the weekend. Very nice collection of mods. The AI threw some REALLY huge task forces at me - very cool!

    I only had two problems, and one is more user preference than a real "problem":

    1. The Covert Ops mod doesn't seem to be working. My spies are still appearing as individuals, not teams.

    2. The tech pace is too slow. I think I'd like something in between the vanilla game and this mod.

    Everything else has been cool.
    "Stuie has the right idea" - Japher
    "I trust Stuie and all involved." - SlowwHand
    "Stuie is right...." - Guynemer

    Comment


    • #17
      Yeah sorry about the covert ops mod. I'll be updating that sometime tonight I think to fix it. As for a tech slowdown mod in between. There are a couple different ones over at moo3mods.com. I don't remember what section of mods they're under, but there are at least 3 choices, I believe.

      Comment


      • #18
        And I've put up v5_3_1.2 now.

        It's only up on moo3mods.com.

        There is no patch to update from v5_2_1.2. There were too many files changed to make a patch worth while. Full version is recommended. (actually forced)


        It now has:

        Mithyk's Spy Mod
        Visage's Autobuild Mod
        GreyModPack 2 updated to current
        Encyclopedia combination of various mods
        *bug in budget/ledger screen fixed.



        Download here

        And if you like it, please use the rating system at MOO3mods.com. Thanx

        I haven't had a chance to update the info site yet. I expect to have that done by morning. Thanks for your patience.

        Comment

        Working...
        X