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  • MOO2 network problems

    In playing MOO2 over a network with a friend we've noticed that no matter what we do, tactical combat over the network lags a lot... 30 seconds plus for each ship movement. Its much worse in a "fleet" battle. We are both using 1.31. Is there any way to improve this? as it is now we turn of tactical combat because it's so slow!

    Thanx

    Mark

  • #2
    I've never played MP before so I can't help too much in game. What speed does your network run? What OS? Can you manipulate your binding order to ensure tcp/ip is the first protocol used on both machines?

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    • #3
      This was the main reason I stopped playing MP.

      Actually what happened was we had a 3 player game going. We played for hours. When war between us finally happened it turned out that the game would die if combat lasted more than one round. All that time, gone...

      So no I have no answers for you, the fact that you got it working is an impressive feat to begin with.
      Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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