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The maximun planet class

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  • The maximun planet class

    I had a class 30 planet and don't believe that it can go higher, the worst planet i colonized was a class 8, ( mars ) not much usefull, but i can take the galaxy and leave mars empty,the lower usefull class planet i had was a class 12 after some basic enrichments it become a class 14, here i got a good planet

  • #2
    Currently the highest known legitimate planet quality is class 84 (35*(1+.5(LifeForce Artifact event)+.1(soil enh.)+.1(hab. imp.)+.2(terraforming)+.6(techs)+.15(Terraformer wonder)+.1(as of yet unidentified [by me] source)+.15(max. Planet Quality starting bonus)))

    Asmodean

    (Credit goes to Arturus Magi from the GalCiv forums)
    Im not sure what Baruk Khazad is , but if they speak Judeo-Dwarvish, that would be "blessed are the dwarves" - lord of the mark

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    • #3
      What is the LifeForce Artifact event? And that formula doesn't seem to be acounting for the evil Worms choice, which can be very significant.

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      • #4
        How do you get bonus from racial stats?

        You said that you got 15 bonus quality from race stats, i try it but on race creation i see none of bonus to planet

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        • #5
          If you're running 1.00, it won't be in there. If you're running 1.03, it got nixed, i believe down to a 5% max. Otherwise, it's in the list, somewhere, not sure exactly where. Just make sure you're looking at the stats, not the government type.

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          • #6
            In my last game I had two class 43 planets due to random events. Of course I took them from someone else.

            By the way, don't colonize class 8 planets. It's a big waste and drags down your economy and such. Only worth it if really desparate for a military advantage. Class 15 is the minimum you want. Early on if planets are scarce I'll colonize a 14 (easy to get to 15 with just soil enhancement) and 13/12 can get up to 15 with soil and habinet improvements. Anything less is worthless. And I'll tell you that later in the game, near the end, anything under 17/18 starts to drag heavily on your ecomony. So if you can't get them to at least a 17 or 18 by mid game, don't bother.

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            • #7
              The evil worms event is so incredible. When I play as good I'm always so tempted to sin.
              John Brown did nothing wrong.

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              • #8
                Originally posted by Felch X
                The evil worms event is so incredible. When I play as good I'm always so tempted to sin.
                What the hell? They don't even produce any spice. Damn worms!
                - "A picture may be worth a thousand words, but it still ain't a part number." - Ron Reynolds
                - I went to Zanarkand, and all I got was this lousy aeon!
                - "... over 10 members raised complaints about you... and jerk was one of the nicer things they called you" - Ming

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                • #9
                  No spice!? Bah! Just colonise Arrakis and get that +100000 speed bonus!
                  "Learn to overcome the crass demands of flesh and bone, for they warp the matrix through which we perceive the world. Extend your awareness outwards, beyond the self of body, to embrace the self of group and the self of humanity. The goals of the group and the greater race are transcendent, and to embrace them is to achieve enlightenment."

                  -- Sheng-ji Yang, "Essays on Mind and Matter"

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                  • #10
                    Actually, I've read that 135 is the maximum... but how you get that legitimately, I haven't a clue.

                    7% PQ bonus is the max in 1.3.
                    -Darkstar
                    (Knight Errant Of Spam)

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