Dear GalCiv'ers,
Yet another discussion topic for you all.
What are some of the features that you are absolutely ga ga over with GalCiv? Compared to other TBS games in the past GalCiv is what a good TBS games should be IMHO. So here are some of the features I like about GalCiv:
1. The ai opponents don't gang bang the human player civ3 style.
2. Some of the ai opponents actually will become friendly with the human player and warn him of the rise of evil powerfull empires to be reckoned with.
3. Diplomacy - while it is admittedly hard to get an ai player to ally with you (at least for me anyways) the diplo system in GalCiv is slick and to the point.
4. GalCiv much more funnier and funner to play then super sub crappy Moo3.
5. Starbases - in your hands a usefull tool/in ai hands a very strong annoyance!
6. Addictive game with pretty good replayability.
That's all I can think of for now but chip in with your feelings about GalCiv today! Post now and we'll throw in a free set of Ginsu knives!
Yet another discussion topic for you all.
What are some of the features that you are absolutely ga ga over with GalCiv? Compared to other TBS games in the past GalCiv is what a good TBS games should be IMHO. So here are some of the features I like about GalCiv:
1. The ai opponents don't gang bang the human player civ3 style.
2. Some of the ai opponents actually will become friendly with the human player and warn him of the rise of evil powerfull empires to be reckoned with.
3. Diplomacy - while it is admittedly hard to get an ai player to ally with you (at least for me anyways) the diplo system in GalCiv is slick and to the point.
4. GalCiv much more funnier and funner to play then super sub crappy Moo3.
5. Starbases - in your hands a usefull tool/in ai hands a very strong annoyance!
6. Addictive game with pretty good replayability.
That's all I can think of for now but chip in with your feelings about GalCiv today! Post now and we'll throw in a free set of Ginsu knives!
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