Fellow GalCiv'ers,
What research path do you take when starting a new game? Are your paths dependant on map size, availability, and/or density?
Regardless of the parameters I like to start off with Diplomacy/Universal Translator/propulsion theory/cold fusion/impulse engine/trade.........
Where I go from there depends on the situation. My thinking is that getting Universal Translator asap is a must for trading tech with other civs. The next step for me is to get impulse engines so that my ships can get around the galaxy faster and more importantly to get my colonies setup faster. Finally setting up trade routes quickly is important to jumpstart the economy.
GalCiv is a great game but surprisingly not much discussion is happening here relative to the other games. Actually discusssion about games in general on this forum and other sites seems to be down and limited to this game rox or that game sux etc.
Where have all the gamers gone? Maybe they're too busy playing?
What research path do you take when starting a new game? Are your paths dependant on map size, availability, and/or density?
Regardless of the parameters I like to start off with Diplomacy/Universal Translator/propulsion theory/cold fusion/impulse engine/trade.........
Where I go from there depends on the situation. My thinking is that getting Universal Translator asap is a must for trading tech with other civs. The next step for me is to get impulse engines so that my ships can get around the galaxy faster and more importantly to get my colonies setup faster. Finally setting up trade routes quickly is important to jumpstart the economy.
GalCiv is a great game but surprisingly not much discussion is happening here relative to the other games. Actually discusssion about games in general on this forum and other sites seems to be down and limited to this game rox or that game sux etc.
Where have all the gamers gone? Maybe they're too busy playing?
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