Partway into my second game, I figured something out with respect to good and evil in the game:
Good = deontic/Kantian choices favoring the dignity of the individual
Evil = utilitarian choices that sacrifice the individual good for the collective benefit.
This of course explains why nobody trusts the evil utilitarians: a utilitarian will stab you in the back if it serves to maximize joint benefit. It sounds good, until the knife is in your back. A utilitarian will take your organs to save a cancer researcher as long as no one finds out.
Methinks Brad paid attention in Philosophy 101
Good = deontic/Kantian choices favoring the dignity of the individual
Evil = utilitarian choices that sacrifice the individual good for the collective benefit.
This of course explains why nobody trusts the evil utilitarians: a utilitarian will stab you in the back if it serves to maximize joint benefit. It sounds good, until the knife is in your back. A utilitarian will take your organs to save a cancer researcher as long as no one finds out.
Methinks Brad paid attention in Philosophy 101
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