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I admit to being curious. How is GalCiv? How does it compare to MOO3? Would you all recommend I buy it?
(Its history as an award winning OS/2 game reminds me of Pax Imperia)
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Other then the fact that they are TBS games in space, they are really different.
But compared to MOO3:
No tactical combat and ship design.
No AI governors, but preset build queues you can use
Linear planet ratings.
But the gameplay is great, i can't remember when i've been so addicted to a game, and i've played CtP, SMAC, CtP2, Civ3, EU..
In terms of complexity i think it's a little more complex then Civ3.
The different victory options are well balanced.
There a lot of different play styles to try (military, trade, culture, diplomacy) with different alignments (evil, neutral, good), and different map sizes and AI levels can really make a totally different game. Add the random events and UP to that, and you got maximum replayability.
If you're not sure about buying it now, there comes a demo in then end of april.
<Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running. Play Bumps!No, wait, play Slings!
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Galciv is a very different game than the MoO line; but if you're less interested in how polished a game is (the weakest point of Galciv, IMO- I'd give it a C- in the 'little things' category for the interface/manual) and more interested in the thought put into the gameplay/multiple methods of winning.....
YAR! GALCIV IS FOR J00 man!
In all seriousness, I wouldn't reccomend Galciv for a first-time gamer, but a gamer who's been around and cares more about replay than flash- be careful, you might be late for work playing this one, and stock up on caffiene; you won't sleep.
Originally posted by sacjim
Last night I started playing last night at 8:30, next thing I know it's 1 am!!! Crap!
If you like Civ3, you'll probably like GalCiv. The real downer for alot of people is the lack of tactical combat ala Civ.
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Bought MOO3 first; didn't like it. Went down and got GalCiv; much better use of my money. Still not the best but is getting there. I'd REALLY like to see/be able to build the base. Sort of like Command & Conquer like.
Its hard to compare Galciv to MOO3...almost impossible. I love MOO3, and hope that patches are on the way to make single player more playable. Galciv, on the other hand, is an awesome single player experience. The AI is more than competant. Overall, its a great game that'll keep getting better, as patches are constantly in the works.
I was just wondering if the developers are planning on expanding the game in anyway? It seems to be hinted in the game.
No hints about it, the (free) Expansion Pack is already scheduled for a June release, if I remember correctly. Still no tactical combat, and there never will be, unless Brad recants his public statements. This is something I can understand quite well. Tactical combat in MoO3 is more frustrating than it's worth in most cases, at least for me.
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