The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Well, got to the end of my 2nd game and won via alliance victory. So I uploaded my first score and joined the empire for good measure!
I was suprised by the Alliance victory as I was real close to a cultural victory as well. But I was allies with one Civ and took over the rest via culture and late game military strikes. So all that was left was me and my ally, thus, Alliance victory.
Cool, we are up to second place, and closing Fast one first place. The imperia guys seem to be flying high because of that ?Nidaros guy and his 11k Scores!! (im jealous) hopefully our numbers will et us move up to 1st sometime soon...so long as he doesnt submit another win like that one!
I managed to join. The metaverse UI is not as good as the game, I must say. Took me a while to understand how to get my games counted. For info, as it doesn't show, my two games were a victory on Normal (culture) and on painful (science). I am quite sure I can do better, considering I wanted a science victory but could have had an allied victory or culture victory much earlier.
I wonder which affects the score most: Galaxy size or difficulty? Looks like size, which is stupid IMO... A win on painful is harder than on simple whatever the size of the galaxy...
Clash of Civilization team member
(a civ-like game whose goal is low micromanagement and good AI)
web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)
i'm wondering if Apolyton doesn't have an advantage given the Apolyton fanbase and therfore the potential members (of which i plan to become one).
I mean, is there a way to determine the number of players in each empire?
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
Kavok...Have you been sent to the Apolyton forums as a spy for the evil Imperia Galactica???? hmmmmmm!!!?
heh heh
While there might be a physics engine that applies to the jugs, I doubt that an entire engine was written specifically for the funbags. - Cyclotron - debating the pressing issue of boobies in games.
My fellow Apolytoners! A word of advice! TURN OFF THE BLOODY CULTURAL VICTORY, OR BE STUCK WITH SECOND-RATE VICTORY POINTS!
I just submitted my third game up there- it was on Challenging, won by cultural although I was approximately 15 turns from a military victory, and 30 or so from a technological one. (Absolutely beyond question in both cases- a galactic unification against me might've caused me to sneeze.)
I had approximately 2.5x as many people as the game before when I won technologically, on the same size map, this time on Challenging, last time on normal....
AND I GOT LESS POINTS! GRRRR! Apparently a technological victory isn't just a little better- it's a WHOLE LOT better! The added difficulty level and vastly larger empire (not kidding here, over 100 systems under my control as opposed to 35 or so in the technowin) isn't enough to outweigh the fact that I won by handing around religious leaflets.
::takes a large pair of iron bars and beats his "Cultural Victory" switch permanently into the off position::
If you can win culturally, you almost certainly are in a position to win by another method in a little more time! TURN THE SCORE-KILLER OFF!
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