Brad Wardell is the Project Lead on Galactic Civilizations, set for release March 25th of this year. He is also the Founder and President of Stardock Systems, the company that has employed a dozen full-time staff for the past one-and-a-half years developing the follow-up to its original game release of the same name in 1994. This single-player, turn-based strategy game set in outer space is being published by Montreal-based Strategy First.
In the second of a three-part interview with Apolyton CS, Wardell first compares and contrasts GalCiv to Master of Orion III. He then discusses: the bane of both micromanagement and critical mass, the mechanisms through which to encourage the development of Modification (MOD) Packs, Stardock's unique approach to beta testing and the difficulty in composing his career highlights to date.
A part of this one-on-one dialogue will be published every Monday up until and including February 10th. Comments are welcome in this thread.
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Dan; Apolyton CS
In the second of a three-part interview with Apolyton CS, Wardell first compares and contrasts GalCiv to Master of Orion III. He then discusses: the bane of both micromanagement and critical mass, the mechanisms through which to encourage the development of Modification (MOD) Packs, Stardock's unique approach to beta testing and the difficulty in composing his career highlights to date.
A part of this one-on-one dialogue will be published every Monday up until and including February 10th. Comments are welcome in this thread.
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Dan; Apolyton CS
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