The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
(\__/) 07/07/1937 - Never forget
(='.'=) "Claims demand evidence; extraordinary claims demand extraordinary evidence." -- Carl Sagan
(")_(") "Starting the fire from within."
I have very high hopes for GalCiv. The OS/2 version is the reason I still have an OS/2 partition around, after all.
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR. "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
From what I've seen, GalCiv is more "gamish" than MOO which enters more factors to approximate what a galactic empire should be, and tries to be the closer it can to a galactic simulation for players (thus the feeling of ruling, immersion, etc. but also a steeper learning curve). It's a little like comparing Civ3 to Age of Empires (but this case is more extreme). But I'd guess GalCiv, if it comes out (why not?) should bring new elements and pretty cool little game.
Personnally, I stil think I'll prefer MOO3. A little learning doesn't make me afraid when the reward is so great (strategy, etc.). Like StarCraft: complex to master, but after, so much possibilities and fun. And I always prefer immersion and coherence/realism.
yea, for a while i was getting galciv and moo3 mixed up (i thought there was one game), but since i saw MOO's Senate and Galciv's "United Planets", i sorted that out.
i honestly dont know which one is (or, will be) "better" , as i've never played any of the precursors of either game.
"I've lived too long with pain. I won't know who I am without it. We have to leave this place, I am almost happy here."
- Ender, from Ender's Game by Orson Scott Card
No one can know which will be better at this time. GalCiv has been under way for a very long time and has no publisher behind it, that makes it a bit shakey. Have you heard of Stars: SuperNova? Been in limbo for a very long time, I saw it at E3 about 5 years ago (the same one that had MM7 finished).
Come to think of it, Poly could do a lot worse than to have a Brad Wardell interview. Markos, d'ya hear?
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR. "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
Pic #9: "The evil Drengin Empire have invaded Yggdradill! …Attacking troops 1.421 Bil …Defending troops 2.717 Bil" Ahhh, shades of the old VGA Planets roots of so many space 4X games.
C'mon, the ships required to transport 1.4 billion soldiers could bombard the planet with scrap to take it over. All these games make transporting whole planetary populations ridiculously easy.
So? What's so wrong about transporting billions of soldiers, if they've got the entire planetary military defending, and don't want to nuke it from orbit, what other option do they have?
"The number of political murders was a little under one million (800,000 - 900,000)." - chegitz guevara on the history of the USSR. "I think the real figures probably are about a million or less." - David Irving on the number of Holocaust victims.
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