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Galactic Civilizations III v1.8 update with asteroid mining, ship leveling, improved multiplayer, and more.

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  • Galactic Civilizations III v1.8 update with asteroid mining, ship leveling, improved multiplayer, and more.

    The Galactic Civilizations III v1.8 update is out today with asteroid mining, ship leveling, improved multiplayer, and more.

    Info and changelog: http://forums.galciv3.com/477869/

    Asteroid Mining
    Looking for a get rich quick scheme? Well, this may not quite fit the bill, but it will fill your pockets! Choose an asteroid in your zone of control and build an Asteroid Mining Base. When completed, it will send raw production to a planet of your choice. make sure to keep an eye out for your enemies, though -- these bases are fragile and easily destroyed.

    New Planet List
    There are a lot of planets out there just waiting to be discovered! This new planet list allows you to keep track of the planets you've already found so that when you go back to colonize them later, they're much easier to find.

    Ship Leveling
    Win battles and survey anomalies to level up your vessels! Most ships will gain additional hit points as they gain experience and Mercenary Ships will improve based on their existing abilities, which makes them a lot more relevant in the late game.

    Star Information Window
    Click on a star to see all colonizable worlds within that system. Organize your empire by renaming stars with your own name scheme - or, draw inspiration from your favorite Sci-Fi series!

    Multiplayer Improvements
    Enjoy new stability in your games online with friends! The game has been updated to allow for increased ship movement during multiplayer matches and a host of fixes for issues that could cause desyncs.
    http://www.galciv2.com/

  • #2
    This may not quite meet the criteria, but it will enrich your finances! Select an asteroid within your jurisdiction and establish an Asteroid Mining Base.
    phrazle

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    • #3
      How vulnerable are Asteroid Mining Bases during typical gameplay, Speed Stars and do players feel the fragility adds meaningful risk-reward balance or just extra micromanagement?

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      • #4
        What a wonderful example of game design Retro Bowl​ is, proving that simple visuals and straightforward mechanics can still create one of the most enjoyable and engaging sports games available today!

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        • #5
          What a wonderful example of game design Retro Bowl​ is, proving that simple visuals and straightforward mechanics can still create one of the most enjoyable and engaging sports games available today!

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          • #6
            dino game is a simple and addictive endless runner where you control a little dinosaur and help it run as far as possible. Your main goal is to avoid obstacles such as cacti and flying dinosaurs by jumping or ducking at the right time.

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            • #7
              One of the most enjoyable aspects of Sprunki is the way its characters are connected to the music. Every character has a distinct visual design that matches the sound they produce, making it easier for players to understand their role while creating a track. Some characters may provide strong percussion, while others contribute melodies, bass lines, or unusual vocal sounds. When several characters are combined, their individual sounds blend together into a complete musical arrangement. This makes the game approachable even for players who have never used traditional music-production software before.​​

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              • #8
                Each character contributes a unique sound, ranging from beats and melodies to vocal effects and sprunki atmospheric sounds. By experimenting with different combinations, players can discover new rhythms and create tracks that feel completely different from one another. This simple concept gives a lot of replay value because there is always another combination to test.

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