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New patch for GC2: DA - 1.50x .72

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  • New patch for GC2: DA - 1.50x .72

    Here is the short list of fixes in the last patch (1.50x.072, or 1.50x3). Boy, Stardock is really busy, and living up to their promise of keeping their game updated based on player feedback.

    Version 1.5X3 Change Log:
    ----------------------------------

    + Fixed bug in Minor Race AI where it could start researching a tech without checking to see if it was NULL or not (which could cause a crash).
    + Fixed metaverse exploit.
    + Made it so that the AI will use the political party in its file if it is specified; otherwise, will use its old method.
    + Fixed bug where a defended icon would show up on uninhabited worlds in the planet list.
    + Fixed FOW bug.
    + Added additional checks to FOW code to prevent possible crashes.
    + Fixed crash when loading save games.
    + Added code to prevent a possible crash in United Planets Window if a bink file is not found, etc.
    + Added code to prevent bug in RandomEventWnd if the bink file is not found.
    + Fixed a crash on end of turn bug.
    + Fixed bug Kris found where you could use the F key to create a fleet of 1, and then hitting the F key again on the fleet of 1 would create a ghost image of the ship.
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