Originally posted by yin26
Hey, neither am I. Let's leave that stuff to the professionals. Any impressions so far?
Hey, neither am I. Let's leave that stuff to the professionals. Any impressions so far?
According to the official forums it's an nVidia driver problem. Game hangs after a couple of turns. My reward for being one of Uncle Bill's betatesters. Oh well, back to the desktop that luckily runs XP.
And now back to the game!
First impressions are quite positive. I must say that I didn't play that much GalCiv 2 altogether. I wanted to, but the game never absorbed me like GalCiv 1 did. Probably because I had a lot of other things going on when the game came out.
Played my first full game yesterday with the AI on intelligent (I could handle them in GalCiv 1). That was bit... let's call it optimistic. I got completely run over during the beginning. Started colonizing too late and never really recovered. Being neighbours of the Korath didn't help either.
But I love losing my TBS games! Shows that the AI is at least capable of beating mediocre players like me. I'm sure I'll get better and find weakspots like the ones Solver already pointed out, but it's always a good sign to see that you can actually lose. I've played too many TBS games where you really had to try hard to lose.
I really dig the extreme planets. Adds a whole deal of new strategy to the game and makes the colony rush much more interesting and not a rush perse anymore. Once again Solver hit the nail on the head as it would be even better if you could customize the amount of extreme planets in relationship to normal planets.
One thing I noticed is that you cannot easily research future techs, without selecting every single tech manually. In Civ IV this is possible and I use it a lot. It would be nice to have the possibility to select a future tech and see the game research all techs inbetween automatically. This saves a bit of micromanagement. If I want to go from weapon theory straight to railguns, I'd like to be able to just select the railguns tech and see the game research all techs in between automatically.
I completely agree with Solver about the 'this is my maximum amount of money for that tech' button for the diplomacy screen.
Those are my first impressions. I have an evening session up for tonight so more impressions to follow after that.
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