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Is it worth it at all to defend planets?

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  • Is it worth it at all to defend planets?

    I have recently come to the conclusion that it is not worth it to defend planets with good ships.

    Instead, I build super cheap disposable ships and park 9 of them in orbit around key planets. Through the middle of the game, this gives you a turn or two before a fleet can destroy all of the ships. It basically buys you time to swoop in with a response fleet to kill any transports.

    So I focus on fast attack ships for my response fleets that I strategically locate to be able to reach as many planets as possible in one turn. In a typical medium galaxy game this means maybe five fleets of three or four killers spaced around your territory. That is typically only maybe two ships per planet, and they have a much better chance of fending off an attack than if they were dispersed around in orbit.

    For the cheap ships I find the weakest manufacturing planet that can crank them out in one turn, then crank them out!!!. I even have "stored" extras in fleets deep in my territory so I can quickly replenish losses.

    So far, so good.

    Any comments?
    Got my new computer!!!!

  • #2
    I'm not a fan of orbiting ships, unless you have a Spin Control center. I'd rather have fast attack fleets, as you mentioned. If it's a hot zone, a military starbase is pretty awesome, along with a few small ships with 1 defense expressly to take advantage of the D bonus.

    OTOH, orbiting non-combatant ships just to fend off a surprise transport attack is always helpful, if the price is right.
    Fight chicken abortion! Boycott eggs!

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    • #3
      I did the one defense thing last night. Made a gob of little ships I affectionately called "Gnats" that had one armor defense since everyone seemed to be going for guns.

      Worked in pricinple, but I had a "everyone surrender to the Yor" game and ended up with a 40/60 split (me/Yor). We got along great ("warm"), but I didn't want to grind away to a tech or influence victory, and a 40/60 miltary crunch would have been pretty dicey.
      Got my new computer!!!!

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      • #4
        So what did you do? Alliance?
        Fight chicken abortion! Boycott eggs!

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        • #5
          I always build 1 defensive ship per planet for two reasons. Primary reason isn't to defend against sneak-transport assaults but to get my Military rating up. Usually as the colonization phase is winding down I'll have made nothing but Evil moral choices and the Goody Two-shoes will be mad at me. A tiny 1 beam ship orbiting every planet gets the 'ol military rating right up there right quick. That buys me time to finish Xeno Ethics and go Neutral.

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          • #6
            Nothing yet! (See the big SP thread). I have a seven week old baby and a 55 hour a week job. I haven't decided yet how to proceed. I'm afraid that any path is going to be long and grinding.

            Hadn't thought about Alliance victory. I was gearing up for a tech victory.
            Got my new computer!!!!

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