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How come enemiy defenders have 0 attack?

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  • How come enemiy defenders have 0 attack?

    I am playing the campaign. For some reason, all the enemies' defenders have an attack rating of 0, so they are trivial to kill, making the game extremely easy. I am playing on the "Tough difficulty level, and I have the 1.1 patch if that matters. What is going on, and is ther ea way to fix it?

  • #2
    Note that when I say "defender" I don't just mean "ships that are defending a planet", I mean actual "defender" class ships. My own defenders have an attack rating of 1.

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    • #3
      The AI makes ships with 0 attack so you won't be able to troop rush them. Meaning that you have to build attack ships to destroy the ships first before you can invade it.

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      • #4
        Yeah, that makes sense, but waht doesn't make sense is why I've seen planets with six 0-attack defenders on them. Then one ship can easily beat them all. (I guess I could try increasing the difficulty level and see what happens.)

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        • #5
          it needs 6 moves, which can give him enough time to react

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