In the final of a three-part Galactic Civilizations II: Dread Lords feature exclusively for Apolyton Civilization Site, computer software developer and publisher Stardock Systems Founder and Chief Executive Officer Brad Wardell talks about making Galactic Civilizations II: Dread Lords.
Here`s an excerpt:
See the related news for the first and the second parts of this feature.
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Dan; Apolyton CS
Here`s an excerpt:
In our view, being an effective publisher is about two things: Money and clout. If you have enough money to do the advertising, support retail market development funding, pay for manufacturing, and other such things, you're half way there. The other half of publishing is marketing and distribution clout. That's something we were weaker on. [..] The lack of retail clout would ensure that we'd never break any top 10 sales lists. We may do great on a per store basis, but we'd simply not be in enough channels to sell huge numbers. [..]
And getting paid by smaller publishers had proven difficult in the past so we didn't see much benefit of not just doing it ourselves.
And getting paid by smaller publishers had proven difficult in the past so we didn't see much benefit of not just doing it ourselves.
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Dan; Apolyton CS
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