If a single player is more powerful than anyone else (and is warmongering, at least), how often will the AIs ally with other civs (including ones that they normally aren't on the best of terms with) against the sole superpower?
I'm wondering if they are willing to temporarily ally with their enemies in order to deal with larger threats?
For example, the USA and USSR allying against Germany in WWII. Or, as a peacetime example, the system of alliances in Europe in the 1800s and early 1900s, which were (IIRC) intended to serve as a deterrant against war. Of course we all know how that turned out...
(I'd liken the alliances system prior to WWI to putting a box full of nitroglycerin in the middle of a town with a note on it reading "DO NOT OPEN, BUMP, OR OTHERWISE DISTURB - WILL BLOW UP IN YOUR FACE!" You just know sooner or later some crazy Kaiser Wilhelm is going to come along and try to bust open the box with a crowbar for [Censored!]s and giggles, heedless to any risk to himself or the rest of the town.)
I'm wondering if they are willing to temporarily ally with their enemies in order to deal with larger threats?
For example, the USA and USSR allying against Germany in WWII. Or, as a peacetime example, the system of alliances in Europe in the 1800s and early 1900s, which were (IIRC) intended to serve as a deterrant against war. Of course we all know how that turned out...
(I'd liken the alliances system prior to WWI to putting a box full of nitroglycerin in the middle of a town with a note on it reading "DO NOT OPEN, BUMP, OR OTHERWISE DISTURB - WILL BLOW UP IN YOUR FACE!" You just know sooner or later some crazy Kaiser Wilhelm is going to come along and try to bust open the box with a crowbar for [Censored!]s and giggles, heedless to any risk to himself or the rest of the town.)
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