There's little information in the game's tech tree. Given your choice, do you head for lasers, mass drivers, or missiles?
Do you find there is any significant difference between deflectors, point defense, and armor?
If I play as Drengin, I put missiles and medium hulls as priorities. Missiles are more expensive and larger, but more powerful, and complements an attack bonus and war party.
Mass Drivers are the least expensive, if you have a struggling economy or are interested in quantity over quality.
I tend to pick lasers simply because it complements the preceding techs.
So, what are your preferences?
If you want, I can share a link to weapon and defense charts.
Do you find there is any significant difference between deflectors, point defense, and armor?
If I play as Drengin, I put missiles and medium hulls as priorities. Missiles are more expensive and larger, but more powerful, and complements an attack bonus and war party.
Mass Drivers are the least expensive, if you have a struggling economy or are interested in quantity over quality.
I tend to pick lasers simply because it complements the preceding techs.
So, what are your preferences?
If you want, I can share a link to weapon and defense charts.
Comment