OK, so you're actually not kidding. Heh.
In GC2, I visually bunch like items when possible. This makes it easier to "read" the planet at a glance. Also, the critical part of managing planets is knowing when to do something special with them, such as leaving open slots for wonders and trade goods, or when NOT to use a planet special, as well as when to bend a whole planet around its special. If you are taking evil planet bonuses, you may also be swayed by the need to take advantage of them, putting more factories on worlds with starship production bonus, more labs on worlds with research bonus, etc.
Templates are not a good idea when that many variables are in play. For proof, just look at the AI planets. Somebody advised new players to look at what the AI does, but I would advise new players to look at what the AI does as a general example of what NOT to do! (I certainly do not build Orbital Fleet Managers on more than a handful of worlds under special circumstances, and I never build ground troop defense boosts. If you can't win in space, you've got the wrong game plan operating!)
- Sirian
In GC2, I visually bunch like items when possible. This makes it easier to "read" the planet at a glance. Also, the critical part of managing planets is knowing when to do something special with them, such as leaving open slots for wonders and trade goods, or when NOT to use a planet special, as well as when to bend a whole planet around its special. If you are taking evil planet bonuses, you may also be swayed by the need to take advantage of them, putting more factories on worlds with starship production bonus, more labs on worlds with research bonus, etc.
Templates are not a good idea when that many variables are in play. For proof, just look at the AI planets. Somebody advised new players to look at what the AI does, but I would advise new players to look at what the AI does as a general example of what NOT to do! (I certainly do not build Orbital Fleet Managers on more than a handful of worlds under special circumstances, and I never build ground troop defense boosts. If you can't win in space, you've got the wrong game plan operating!)
- Sirian
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