Sure, 1% is hyperbole. But even if it's 10-20%, it's still too small to be the driving force of hunting down silly abuses. I think the idea of Metaverse to show off simply beating the game at certain levels a certain number of times is one thing. Tying that to score is another mess entirely. Frankly, I'd kill score completely and just show who has beaten the game how many times and at what settings. Perhaps you could also show how long or how many turns this took...NOT as part of a ranking score but just as information for the public to consider when looking at your wins. For example, if I see somebody finishing games in 15 turns, I could assume something gimicky is going on there.
Kill score. Keep raw data. Let the fans figure out the rest.
Kill score. Keep raw data. Let the fans figure out the rest.
Comment