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No taxation without representation.

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  • No taxation without representation.

    I've been digging into the taxation system, trying to see how it works. I haven't finished yet, but I thought some of the information would be handy.

    Tax Rate(%)-Approval(-%)
    100-398
    090-347
    080-192
    070-163
    060-090
    050-068
    040-048
    033-036
    025-027
    015-016
    010-010
    005-005
    000-000

    My conclusions: Lowering taxes below 33% is not a useful tool for morale problems. I assume it still works fine for elections, though, since hapiness doesn't seem to lag as it would in Hegmonia, Spartan, or some other games.

    Edit: Also, a single farm has a much greater economic return than a market center. If you have a small, fledgling empire and can't bring in enough money, consider farms before Econ Bonuses, and healthy colonies before homeplanet population. In the short term, its more profitable to exploit new planets than people.

    I'll later be trying to figure out the relationship between tax and population, but I do have some ROUGH numbers. (Total Civ. Eco bonus +20%, taxation at 100%)

    Billions of people-Income (BC)
    10.0-107
    09.5-105
    05.0-072
    03.5-066
    01.1-039
    0.19-017
    0.10-012
    0.02-005
    0.00-001

    Starting a colony with 500 pop, may be quite significant. The biggest returns per capita seem to be reached in that first billion. Even a PQ 4 planet can bring in a nice profit.

    Small Request: I'd love to have some numbers/formula on pop growth before you hit the 200 million cap. But I half expect that number to change. Another thread, maybe?
    Last edited by bovine cannibal; February 26, 2006, 19:36.

  • #2
    Very useful.

    Have you found that the numbers are tied to galaxy size at all?

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    • #3
      I hadn't even thought to check that. I got curious about this during a regular game, so I didn't really plan anything. I'd get more accurate base numbers without a federalist government. I'll build a couple games around this, maybe even check out the scenarios (I haven't even looked at them yet). If I do things early enough, or pay close attention, I can make sure I'm excluding tourism gains from my profits.

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