- game sometimes crashes when loading a save game
- after loading succesfully, your ships sometimes won't move
- the influence zone (diminishes) changes upon reloading a game
- the manufacturing graph falls to zero for all civs every time a game has been loaded - not sure whether there was a real effect as well (that there's no manufacturing in the turn after you've loaded a game)
- I managed to order a starbase to explore by (accidently) hitting the hotkey
- at one occassion, finished ships didn't show up in the starport. I build three constructors like that, until they suddenly did show up, but at a certain distance from the planet they were build. They appeared to have been travelling to a certain point on the map, since they were at a certain distance from each other, all pointing to the same direction. When I checked however, they had no autoship orders. Very, very bizarre.
- Not a bug, but could there PLEASE be a notification when two civilizations start a war. This is a rather important event IMHO.
- after loading succesfully, your ships sometimes won't move
- the influence zone (diminishes) changes upon reloading a game
- the manufacturing graph falls to zero for all civs every time a game has been loaded - not sure whether there was a real effect as well (that there's no manufacturing in the turn after you've loaded a game)
- I managed to order a starbase to explore by (accidently) hitting the hotkey
- at one occassion, finished ships didn't show up in the starport. I build three constructors like that, until they suddenly did show up, but at a certain distance from the planet they were build. They appeared to have been travelling to a certain point on the map, since they were at a certain distance from each other, all pointing to the same direction. When I checked however, they had no autoship orders. Very, very bizarre.
- Not a bug, but could there PLEASE be a notification when two civilizations start a war. This is a rather important event IMHO.
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