6:35 AM
Dec 29th, 2003
Galactic Civilizations: Altarian Prophecy
Altarian Prophecy
Release Date: February 2004
Price: $19.95 (requires Galactic Civilizations)
The Campaign
In the late 22nd century, humanity came into contact with 5 major alien civilizations. These civilizations were called, the Drengin Empire, the Torian Confederation, the Arcean Empire, the Yor Collective and the Altarian Republic. Of these 5, the Altarians were the most curious to us. Not for their cultural traits or their technology but because they happened to look human. How was this possible?
The "Altarian Prophecy" is a campaign that takes the player on a multi-game journey to solve the mystery alluded to in Galactic Civilizations. In doing so, it introduces two new civilizations: The Dominion of the Korx and the Drath. These two civilizations hold the secret to Altaria's past, but worse, they know the Altarian Prophecy that for tells the destruction of the galaxy that is connected to Altaria's past.
The Features
To create this campaign, Galactic Civilizations had to undergo a great deal of development. Development that also happened to add features to Galactic Civilizations itself that will add a great deal of renewed replay ability long after the campaign is complete.
The Map Editor
In Galactic Civilizations, maps are randomly generated each game. Expert players have made good use of the Ctrl-N keyboard combination to regenerate maps until they get one that suits them. Random maps are a must in any game of this kind for replay ability. But they can also be unsatisfying due to the inherent chance of unbalanced playing fields. This expansion pack introduces both a map editor to create maps and the ability to choose a pre-created map within the game itself. Stardock, who did the maps for the Starcraft add-on Retribution, has considerable experience in creating good strategic maps and that skill will be applied to generate several maps to be included.
Some examples of the Map Editor in use
The map editor allows the placement of not just stars and planets but of ships as well. Players can thus generate maps that start out with each side already having ships on the map. This combined with the Scenario Editor (we'll talk about that next) will allow for games that resemble Bungie's Myth but in space where each side has set units and must make due with just that.
The Scenario Editor
In Galactic Civilizations all games are "free for all". That is, you start the game on your own side and must fend for yourself. All technologies are on the table and the pace of research, influence, and other factors are hard coded into the game...
Not anymore. With the Scenario Editor, players can create their own environment for GalCiv to exist and and load them from within the game. For example, players can start their games with teams of 2 or 3 or 4 or their own custom teams.
Like maps, players will be able to save their scenarios as their own files and share them with others in GalCiv's Metaverse library. For long time strategy game players and scenario creators, the fact that scenarios are NOT tied to the maps is a major advantage.
The scenario editor also supports triggers. Stardock plans to continue to enhance the scenario editor after release with additional triggers. A trigger is a programmable condition that when met launches another condition.
Moreover, the scenario allows players to customize their starting conditions such as money, what technologies are available in the game, what technologies they start out with, and much more.
Galactic Civilizations itself has undergone a massive number of changes in order to make use of all these new setttings.
The Campaign Editor
For players who want to put together a campaign, the Campaign editor allows them to tie scenarios and maps together into a coherent group of missions. Any number of missions can be created in a campaign with each mission starting with a description and its own ending text.
Like scenarios and maps, Stardock is making the campaign editor such that campaigns can be shared with other users. The Metaverse will be enhanced to have the top players of a given campaign listed along with top empires of a given campaign (though at present Stardock only plans to provide Metaverse rankings to sanctioned campaigns whether created by Stardock or players).
Other features
In addition to the hundreds of features added to support the Campaign Editor, The Scenario Editor, The Map editor and the two new civilizations, Stardock is also adding a great deal of new content in other forms:
A host of new technologies, many of which make use of an upcoming new civilization ability called "Logistics".
New ships whose availability is based on your civilization's moral alignment
New events including new complex events (code based) to bring more of the GalCiv back story to light.
New Galactic Wonders
New, cleaner United Planets screen
And dozens of small tweaks and changes to enhance the game play further.
Availability
Galactic Civilizations: Altarian Prophecy will be released in February 2004. Players may pre-order it today from GalCiv.com (see below). It is $19.95.
There are two pre-order options:
(1) Pre-order it and download it when available
(2) Pre-order it and have it shipped to you on CD (you will also be able to download it as well).
NEW: Expansion Pack (requires GalCiv)
Galactic Civilizations: Altarian Prophecy
Pre-Order: $19.95 (DL when released)
Galactic Civilizations: Altarian Prophecy
Pre-Order: $19.95 (CD-ROM version)
Note: Users who have Drengin.net will receive the expansion pack as part of their subscription.
Copyright 1995-2002 Stardock Corporation. All rights reservered.
Site created by Pixtudio and Stardock, designed by Pixtudio
Finally! An editor!
Dec 29th, 2003
Galactic Civilizations: Altarian Prophecy
Altarian Prophecy
Release Date: February 2004
Price: $19.95 (requires Galactic Civilizations)
The Campaign
In the late 22nd century, humanity came into contact with 5 major alien civilizations. These civilizations were called, the Drengin Empire, the Torian Confederation, the Arcean Empire, the Yor Collective and the Altarian Republic. Of these 5, the Altarians were the most curious to us. Not for their cultural traits or their technology but because they happened to look human. How was this possible?
The "Altarian Prophecy" is a campaign that takes the player on a multi-game journey to solve the mystery alluded to in Galactic Civilizations. In doing so, it introduces two new civilizations: The Dominion of the Korx and the Drath. These two civilizations hold the secret to Altaria's past, but worse, they know the Altarian Prophecy that for tells the destruction of the galaxy that is connected to Altaria's past.
The Features
To create this campaign, Galactic Civilizations had to undergo a great deal of development. Development that also happened to add features to Galactic Civilizations itself that will add a great deal of renewed replay ability long after the campaign is complete.
The Map Editor
In Galactic Civilizations, maps are randomly generated each game. Expert players have made good use of the Ctrl-N keyboard combination to regenerate maps until they get one that suits them. Random maps are a must in any game of this kind for replay ability. But they can also be unsatisfying due to the inherent chance of unbalanced playing fields. This expansion pack introduces both a map editor to create maps and the ability to choose a pre-created map within the game itself. Stardock, who did the maps for the Starcraft add-on Retribution, has considerable experience in creating good strategic maps and that skill will be applied to generate several maps to be included.
Some examples of the Map Editor in use
The map editor allows the placement of not just stars and planets but of ships as well. Players can thus generate maps that start out with each side already having ships on the map. This combined with the Scenario Editor (we'll talk about that next) will allow for games that resemble Bungie's Myth but in space where each side has set units and must make due with just that.
The Scenario Editor
In Galactic Civilizations all games are "free for all". That is, you start the game on your own side and must fend for yourself. All technologies are on the table and the pace of research, influence, and other factors are hard coded into the game...
Not anymore. With the Scenario Editor, players can create their own environment for GalCiv to exist and and load them from within the game. For example, players can start their games with teams of 2 or 3 or 4 or their own custom teams.
Like maps, players will be able to save their scenarios as their own files and share them with others in GalCiv's Metaverse library. For long time strategy game players and scenario creators, the fact that scenarios are NOT tied to the maps is a major advantage.
The scenario editor also supports triggers. Stardock plans to continue to enhance the scenario editor after release with additional triggers. A trigger is a programmable condition that when met launches another condition.
Moreover, the scenario allows players to customize their starting conditions such as money, what technologies are available in the game, what technologies they start out with, and much more.
Galactic Civilizations itself has undergone a massive number of changes in order to make use of all these new setttings.
The Campaign Editor
For players who want to put together a campaign, the Campaign editor allows them to tie scenarios and maps together into a coherent group of missions. Any number of missions can be created in a campaign with each mission starting with a description and its own ending text.
Like scenarios and maps, Stardock is making the campaign editor such that campaigns can be shared with other users. The Metaverse will be enhanced to have the top players of a given campaign listed along with top empires of a given campaign (though at present Stardock only plans to provide Metaverse rankings to sanctioned campaigns whether created by Stardock or players).
Other features
In addition to the hundreds of features added to support the Campaign Editor, The Scenario Editor, The Map editor and the two new civilizations, Stardock is also adding a great deal of new content in other forms:
A host of new technologies, many of which make use of an upcoming new civilization ability called "Logistics".
New ships whose availability is based on your civilization's moral alignment
New events including new complex events (code based) to bring more of the GalCiv back story to light.
New Galactic Wonders
New, cleaner United Planets screen
And dozens of small tweaks and changes to enhance the game play further.
Availability
Galactic Civilizations: Altarian Prophecy will be released in February 2004. Players may pre-order it today from GalCiv.com (see below). It is $19.95.
There are two pre-order options:
(1) Pre-order it and download it when available
(2) Pre-order it and have it shipped to you on CD (you will also be able to download it as well).
NEW: Expansion Pack (requires GalCiv)
Galactic Civilizations: Altarian Prophecy
Pre-Order: $19.95 (DL when released)
Galactic Civilizations: Altarian Prophecy
Pre-Order: $19.95 (CD-ROM version)
Note: Users who have Drengin.net will receive the expansion pack as part of their subscription.
Copyright 1995-2002 Stardock Corporation. All rights reservered.
Site created by Pixtudio and Stardock, designed by Pixtudio
Finally! An editor!
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