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A brand new immersive MMO RTS game. Alpha participation open to Apolyton Community!

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  • A brand new immersive MMO RTS game. Alpha participation open to Apolyton Community!

    Dear Apolyton! I am the Community Manager for a small indie studio named Solid Clouds who is developing a brand new MMO RTS game called STARBORNE. I am posting here because I am looking for gaming communities like Apolyton to take part in our alpha tests.

    A small FAQ:

    • What is STARBORNE?
      • STARBORNE is a massively multiplayer real-time space strategy game.

    • Who are STARBORNE’s creators?
      • Solid Clouds is the company.
      • Stefán Gunnarsson, Solid Clouds’ CEO, is an avid strategy gamer and a hardcore PvP-er.
      • Hrafnkell Óskarsson, STARBORNE’s producer, spearheaded EVE Online’s initial game design and lore. He’s an avid strategy gamer as well as a Magic the Gathering nerd.
      • Ásgeir Jón Ásgeirsson is STARBORNE’s art director and comes to Solid Clouds after years as EVE Online’s art director.

    • Release date.
      • Solid Clouds aims to beta test STARBORNE during 2016’s third quarter. The game is currently in alpha testing.

    • How do you win a game of STARBORNE and how long does it take?
      • Each game of STARBORNE has a definitive conclusion where a single alliance will be declared a winner. A single game will take around six months to complete and will have random victory conditions. A game of STARBORNE is an epic long-term political struggle between alliances healthily dotted with conflicts. Note that alpha tests only last around eight weeks each.

    • What are these cards? Is STARBORNE a collectible trading card game?
      • Yes and no. Yes it has a collectible card system, no it’s not a trading card game. Cards are used to customize one’s space stations, units and empire. Cards are what makes your empire unique.

    • What do I need to play STARBORNE?
      • For now, STARBORNE is desktop only. However, there are plans to make it cross-platform. A minimal PC with Windows 8 or newer will be adequate for the alpha tests.

    • What’s the world of STARBONE like?
      • We are putting a lot of effort into the background story of STARBORNE. Cards, names, characters and other elements will be detailed and with their own flavour and references to the backdrop of STARBORNE. It’s a whole world with its own story.

    • What can we expect in the graphical department?
      • Solid Clouds is dead set on delivering a triple-a polish. This is why we have hired one of the best sci-fi art directors in the business.

    • What’s the gameplay in STARBORNE like?
      • It’s kind of like Civilization meets Travian meets Hearthstone meets tabletop strategy games. STARBORNE is all in real-time. Players log in to “take their turn” several times each day and set actions in motion. Actions like shipping resources, sending units on missions or choosing which buildings to erect in their stations. Once their available actions are depleted, they can log off while their actions are under way.

    • When can we take part in the alpha?
      • Our next alpha testing, which this community is invited to take part in, will likely take place in february 2016.


    If you’re interested in taking part in our alpha tests please register that interest here with a comment, I’ll revisit this thread when we near the alpha test.

    I’ll leave you with a link to STARBORNE’s facebook page as well as to a photo album on that page where you can take a look at our concept art. As with all young indie studios, we highly appreciate your interest, likes and shares of the page and album.

    facebook page: https://www.facebook.com/starbornethegame
    Concept art album: https://www.facebook.com/media/set/?...9357503&type=3

    Kindest regards,
    Arelíus Sveinn Arelíusarson
    Solid Clouds Community Manager

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