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Just Cause 2

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  • Just Cause 2

    I've been playing around with it, and while the concept is awesome, the game frustrates me to no end.
    The handling is very, very console-ish. When playing Mass Effect 2, you don't feel that the game has been developed for multiple systems, it feels and play like a PC game. When you play Just Cause 2, you feel it's a port. Even the mouse handles like it's an analog stick.
    The touted freeform exploration tools frustrate me to no end.
    I expected the parachute to work like in MDK: you hold jump, and it opens up automatically. **** no, I still have no idea when and why it decides to open.
    The grappling hook is worse. The game nanny-walks you through the first mission, but never bothers to explain how the bloody hook works. You click the button, you shoot it. you click it again, it retracts or you shoot its other end too. Okay, reeling in the rope is a continious motion, let's try holding the button. No luck. Let's try and jump. No.
    You start getting angry, and then you suddenly reel yourself to the hook. How the ****?! 20 minutes of experimentation and some googling later, and you find out the answer: you have to aim at the distant hook and tap the same button again. Tap it quickly. Click it too hard or too long, and the game will think you're trying to shoot it again, not reel yourself in.

    I guess I'll try again tomorrow.
    Graffiti in a public toilet
    Do not require skill or wit
    Among the **** we all are poets
    Among the poets we are ****.

  • #2
    I played the first one a little bit, and found that the grappling hook made the game downright silly. Grapple a chopper and it's like playing GTA with cheat codes. Is this pretty much the same thing?
    John Brown did nothing wrong.

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    • #3
      The hook (which I've finally learned to use) makes the game play like the adventurer mode of Dwarf Fortress as a Spirit of Fire. You are far superior to the locals, but they can still **** you up. Especially when you run out of ammunition.
      The island is HUGE, by the way. Really big.
      The game, now that I'm out of the linear beginning, feels a lot like sillier Far Cry 2.
      Graffiti in a public toilet
      Do not require skill or wit
      Among the **** we all are poets
      Among the poets we are ****.

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      • #4
        Originally posted by Felch View Post
        I played the first one a little bit, and found that the grappling hook made the game downright silly. Grapple a chopper and it's like playing GTA with cheat codes. Is this pretty much the same thing?
        Grappling a chopper is dangerous now. Everyone, including other choppers, can shoot you. If you take over the chopper, SAM stations shoot you out of the sky. How the **** do automatic stations find out that this military chopper is yours now, I have no clue.
        I have more or less mastered the hook now. The parachute is still a ***** to use.
        Graffiti in a public toilet
        Do not require skill or wit
        Among the **** we all are poets
        Among the poets we are ****.

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