Hello,
Just wondering, does anyone have a list of the most innovative games from 1985 onwards. I'd assume such a list exists.
I was wondering what a "video game university" would include for the history of game design. I could try to create my own list, but I am certain that gamasutra or wikipedia or someone somewhere has a list of the diverse different styles and types of games created everywhere... For example, it would indicate which are the "Parents of their Genre" for example, the Populous-Genre, or the Sim-City Builder Genre, etc. I think such a list would be quite inspirational.
Sort of like, if you wanted to send someone to "Gamer College" what would be the courses?
Just wondering, does anyone have a list of the most innovative games from 1985 onwards. I'd assume such a list exists.
I was wondering what a "video game university" would include for the history of game design. I could try to create my own list, but I am certain that gamasutra or wikipedia or someone somewhere has a list of the diverse different styles and types of games created everywhere... For example, it would indicate which are the "Parents of their Genre" for example, the Populous-Genre, or the Sim-City Builder Genre, etc. I think such a list would be quite inspirational.
Sort of like, if you wanted to send someone to "Gamer College" what would be the courses?
Comment