It's from a magazine called PC Powerplay. There's scans, but I'm not sure if I should link to 'em.
They gave the thing a 9 out of ten.
Pros:
Limitless custom content
Varied types of gameplay
No more Sims #1!
Cons:
Not deep enough
All about the creator
Designed for Non-gamers
Overall: Awesome in scope, mainstream in depth.
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Here's some bits from the review, and my commentary.
+ The different phases of the game, by themselves, are just weaker versions of whatever game they came from. The reviewer expected the Creature Stage, for example, to be as in-depth as Diablo 2 (My response: the hell?). The reviewer claims there's not a lot of tactical-ness in any Phase, only choosing which attacks/social things to use.
+ The above comment doesn't apply if you start at the Cell Phase and work your way up to the Space Phase. (my response: I dont think a lot of people'll be skipping whole sections of the game...).
+ One of the problems with the various editors is that some of the widgets and doo-dads in them don't all give +1 or +2 to something, which makes it suck unless you're into, you know, [i]creating/i] things. (My response: it wouldn't surprise me if he's kinda right about this one. With The Sims, more more things I could spend my time creating, the less I wanted to create anything and just play.)
+ Spore was not created for the hardcore gamer. They call it a "horrible truth." People who want infinte depth, and not infinite content, will be dissapointed by Spore.
Bottom line: I'm not usually one of those "I hated this review", but I do think the review is a bit... wonky. But it's a Maxis game that'll do well despite "hardcore" fans, so maybe that's it.
They gave the thing a 9 out of ten.
Pros:
Limitless custom content
Varied types of gameplay
No more Sims #1!
Cons:
Not deep enough
All about the creator
Designed for Non-gamers
Overall: Awesome in scope, mainstream in depth.
---
Here's some bits from the review, and my commentary.
+ The different phases of the game, by themselves, are just weaker versions of whatever game they came from. The reviewer expected the Creature Stage, for example, to be as in-depth as Diablo 2 (My response: the hell?). The reviewer claims there's not a lot of tactical-ness in any Phase, only choosing which attacks/social things to use.
+ The above comment doesn't apply if you start at the Cell Phase and work your way up to the Space Phase. (my response: I dont think a lot of people'll be skipping whole sections of the game...).
+ One of the problems with the various editors is that some of the widgets and doo-dads in them don't all give +1 or +2 to something, which makes it suck unless you're into, you know, [i]creating/i] things. (My response: it wouldn't surprise me if he's kinda right about this one. With The Sims, more more things I could spend my time creating, the less I wanted to create anything and just play.)
+ Spore was not created for the hardcore gamer. They call it a "horrible truth." People who want infinte depth, and not infinite content, will be dissapointed by Spore.
Bottom line: I'm not usually one of those "I hated this review", but I do think the review is a bit... wonky. But it's a Maxis game that'll do well despite "hardcore" fans, so maybe that's it.
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