Not a topic about your favorite games, but about the specific parts that you liked of a game. Maybe you hated a game in general, but it had this one feature you'd like to see in other games as well. I'm curious.
Some of my favorites:
In EotFS, while i never was able to play more than 50 turns, it had an interesting backstory, unique NPC factions, some of which could be controlled if you were appointed to a certain office. Research also had an interesting feature, certain techs were outlawed by the Church faction, and researching those would make them come after you.
In Fallout i really liked the dialogue system and the multiple ways to finish the quests in the various locations (though i suppose this should count for RPGs in general).
Some of my favorites:
In EotFS, while i never was able to play more than 50 turns, it had an interesting backstory, unique NPC factions, some of which could be controlled if you were appointed to a certain office. Research also had an interesting feature, certain techs were outlawed by the Church faction, and researching those would make them come after you.
In Fallout i really liked the dialogue system and the multiple ways to finish the quests in the various locations (though i suppose this should count for RPGs in general).
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