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  • Favorite game features

    Not a topic about your favorite games, but about the specific parts that you liked of a game. Maybe you hated a game in general, but it had this one feature you'd like to see in other games as well. I'm curious.


    Some of my favorites:

    In EotFS, while i never was able to play more than 50 turns, it had an interesting backstory, unique NPC factions, some of which could be controlled if you were appointed to a certain office. Research also had an interesting feature, certain techs were outlawed by the Church faction, and researching those would make them come after you.

    In Fallout i really liked the dialogue system and the multiple ways to finish the quests in the various locations (though i suppose this should count for RPGs in general).
    <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
    Play Bumps! No, wait, play Slings!

  • #2
    I like the character generation and the feel of Arcanum... but I never got beyond the first map. the game was too difficult .

    (On a similar note; I had Myst for nearly 5 years before I discovered there was more than one island... I still have yet to reach the next island.)
    -->Visit CGN!
    -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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    • #3
      Neverwinter Nights I - The Toolset
      The toolset for this game is so powerful and flexible and easy to use, really no other game has come close to the potential of the NWN toolset.

      Guild Wars - Skill Selection
      Having to choose 8 skills from the 800+ available to make a build. Totally cool concept, and was done really well untill the recent division of skills into PvE and PvP versions.

      Diablo 2 - Random Dungeons
      Hell yeah!
      1) The crappy metaspam is an affront to the true manner of the artform. - Dauphin
      That's like trying to overninja a ninja when you aren't a mammal. CAN'T BE DONE. - Kassi on doublecrossing Ljube-ljcvetko
      Check out the ALL NEW Galactic Overlord Website for v2.0 and the Napoleonic Overlord Website or even the Galactic Captians Website Thanks Geocities!
      Taht 'ventisular link be woo to clyck.

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      • #4
        NWN toolset!
        -->Visit CGN!
        -->"Production! More Production! Production creates Wealth! Production creates more Jobs!"-Wendell Willkie -1944

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        • #5
          Elite - a space ship with blasters and a whole 3D universe in 48K. They can't do that any more it seems(comparable in scale to the hardware)

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          • #6
            Modding for Dummies

            I enjoy a game with simplistic modding tools, such as Ages of Empire II: The Conquerors and CIV III Conquests.

            Call To Power was pretty easy with EasyMod or simply use EditPlus

            I enjoy replay and setting up scenarios to suit me.

            Not maybe meet public scrutiny mind you but for single player enjoyment

            Gramps
            Hi, I'm RAH and I'm a Benaholic.-rah

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            • #7
              Favorite game feature? That has to be Save... how fun would Civilization be without that feature?
              This space is empty... or is it?

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              • #8
                Originally posted by Jamski
                Guild Wars - Skill Selection
                Having to choose 8 skills from the 800+ available to make a build.
                QFT.

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                • #9
                  Originally posted by Adagio
                  Favorite game feature? That has to be Save... how fun would Civilization be without that feature?
                  Doh! of course! best feature ever! I actually remember not only gaming with no ability to save your game, but also having to type the game out yourself and not even being able to save that.

                  Want to play again later on - type it all over again(on a zx81 "touch sensitive" keyboard no less!). :shudder:

                  yes, all praise the 'Save Game'

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                  • #10
                    Will I get shouted at if I say corruption?
                    You just wasted six ... no, seven ... seconds of your life reading this sentence.

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                    • #11
                      Originally posted by El_Cid


                      Doh! of course! best feature ever! I actually remember not only gaming with no ability to save your game, but also having to type the game out yourself and not even being able to save that.

                      Want to play again later on - type it all over again(on a zx81 "touch sensitive" keyboard no less!). :shudder:

                      yes, all praise the 'Save Game'
                      what about Load Game? Or Quit Game!? I remember some ****ing games that had no Quit option, you literally had to power off the computer to get out of the game!


                      But seriously, a favourite feature, I really enjoy the fatality kills in Age of Conan. I enjoy destructable cars when crashing and of course EPIC music - that one feature can make or break a game alone, overlooked far too often.

                      What about most hated feature?
                      be free

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                      • #12
                        I loved Arcanum's possibility to solve quests in several ways. In particular, instead of killing the bridge thieves, how you could actually habe them pay you to let you pass.

                        CtP II and Civ IV's mod-friendliness can't be overhyped. Designing one's own maps, civilizations, techs, is awesome.

                        I also love NetHack's ability to interact with the world. In particular the way you can die because you had
                        -killed a cockatrice
                        -put on gloves so it'd not stone you
                        -pick it up to turn enemies into statues
                        -were burdened (silly)
                        -walked downstairs.
                        Burdened -> fall -> lose cockatrice corpse -> cockatrice hit head -> petrified -> DYWYPI?
                        Clash of Civilization team member
                        (a civ-like game whose goal is low micromanagement and good AI)
                        web site http://clash.apolyton.net/frame/index.shtml and forum here on apolyton)

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                        • #13
                          Oh, I love the old Monkey Island adventure style, Push, Pull, Pick Up, etc. Bring it back!
                          be free

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                          • #14
                            Originally posted by FrostyBoy


                            what about Load Game? Or Quit Game!? I remember some ****ing games that had no Quit option, you literally had to power off the computer to get out of the game!
                            For consoles this was still true for the previous generation.
                            It might not even be a game feature, but a console feature instead...
                            <Kassiopeia> you don't keep the virgins in your lair at a sodomising distance from your beasts or male prisoners. If you devirginised them yourself, though, that's another story. If they devirginised each other, then, I hope you had that webcam running.
                            Play Bumps! No, wait, play Slings!

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