The first one that is.
It's a game I've had for ages and never got around to playing. Always ended up replaying Baldur's Gate or Fallout etc and then discovered BG Tutu.
I was also always put off by the real time, 3d aspect but finally got around to playing.
Started as a Monk which probably wasn't the best idea considering my lack of familiarity with the game and this version of AD&D. Died quite a few times until I got a henchman - the half orc - and combats have now gone the other way as he piles in.
I'm enjoying it but all a bit of a dungeon crawl so far. I've cleared out the prison, the area with the nobles and the zombies. Just heading off to some auction.
Read the manual a couple of time but still struggling with the AD&D rules - armour classes now go the other way! It seems I can have whatever skills, feats etc I want and multiclass a lot but does that mean everyone ends up a generalist? Does the game encourage this?
How do I (can I?) give items to my henchmen? Be good for him to have some potions.
Anyway of increasing the viewing distance or is that a feature of the city?
I'm tempted to start again now I'ev grasped some of the rules, redo my stats. I went with the recommended for the monk and I'm not sure they're the best combination. PLaying the game as a mage looks tough though.
Does the plot go somewhere?
I've bought the bioware premium modules but are there any other free ones (or other developers) that you would recommend?
It's a game I've had for ages and never got around to playing. Always ended up replaying Baldur's Gate or Fallout etc and then discovered BG Tutu.
I was also always put off by the real time, 3d aspect but finally got around to playing.
Started as a Monk which probably wasn't the best idea considering my lack of familiarity with the game and this version of AD&D. Died quite a few times until I got a henchman - the half orc - and combats have now gone the other way as he piles in.
I'm enjoying it but all a bit of a dungeon crawl so far. I've cleared out the prison, the area with the nobles and the zombies. Just heading off to some auction.
Read the manual a couple of time but still struggling with the AD&D rules - armour classes now go the other way! It seems I can have whatever skills, feats etc I want and multiclass a lot but does that mean everyone ends up a generalist? Does the game encourage this?
How do I (can I?) give items to my henchmen? Be good for him to have some potions.
Anyway of increasing the viewing distance or is that a feature of the city?
I'm tempted to start again now I'ev grasped some of the rules, redo my stats. I went with the recommended for the monk and I'm not sure they're the best combination. PLaying the game as a mage looks tough though.
Does the plot go somewhere?
I've bought the bioware premium modules but are there any other free ones (or other developers) that you would recommend?
ACK!
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