Announcement

Collapse
No announcement yet.

Penny Arcade: On the Rain-Slick Precipice of Darkness, Episode One

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by Apocalypse
    Ok, beat it. The the boss was only difficult kinda because of the amount of hitpoints.

    It was really easy throughout the game. Hopefully the later episodes will become harder.
    Yeah, it seems easy so far ... but sort of amusing, honestly. It's essentially one long cartoon I'm not treating it like a 'challenging' game, so it's quite fun so far. (I'm at the point where I need to find a ticket. No luck doing that yet. Maybe 2 hours in?)
    <Reverend> IRC is just multiplayer notepad.
    I like your SNOOPY POSTER! - While you Wait quote.

    Comment


    • #17
      Originally posted by Asher


      You seem to forget about the people who play thousands of hours of Halo, Call of Duty, Rainbow6, GRAW, etc...

      There are tons of them. Millions, even.

      As I write this, there's been 652,326 unique online players playing Halo 3 in the past 24 hours. This is well after launch...and it's not even #1 online, GTA4 and COD4 are.
      And lots of people play MP games on the PC too. This is beside the point - Snoopy is saying that some genres more popular/feasible on the PC have a longer lasting appeal, TBS games like Civ being a good example. And he's right.

      FPS games are pretty similar length-wise across consoles and PC.

      Comment


      • #18
        Originally posted by DrSpike


        And lots of people play MP games on the PC too. This is beside the point - Snoopy is saying that some genres more popular/feasible on the PC have a longer lasting appeal, TBS games like Civ being a good example. And he's right.
        TBS games are a ridiculously small market, couple in the fact that the people still playing TBS games a year after they're out is even smaller, and it's an academic point.
        "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
        Ben Kenobi: "That means I'm doing something right. "

        Comment


        • #19
          RTS games, however, are not
          <Reverend> IRC is just multiplayer notepad.
          I like your SNOOPY POSTER! - While you Wait quote.

          Comment


          • #20
            I've seen good TBS games on consoles. Can't recall a playable RTS game on a console. Let alone a good one.
            One who has a surplus of the unorthodox shall attain surpassing victories. - Sun Pin
            You're wierd. - Krill

            An UnOrthOdOx Hobby

            Comment


            • #21
              Originally posted by Asher

              TBS games are a ridiculously small market, couple in the fact that the people still playing TBS games a year after they're out is even smaller, and it's an academic point.
              You appear to have missed the point again.

              Comment


              • #22
                Originally posted by UnOrthOdOx
                I've seen good TBS games on consoles. Can't recall a playable RTS game on a console. Let alone a good one.
                World in Conflict.
                "Yay Apoc!!!!!!!" - bipolarbear
                "At least there were some thoughts went into Apocalypse." - Urban Ranger
                "Apocalype was a great game." - DrSpike
                "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

                Comment


                • #23
                  Is not on consoles.

                  Comment


                  • #24
                    Any chance this can get back to the original point of discussing PA?
                    <Reverend> IRC is just multiplayer notepad.
                    I like your SNOOPY POSTER! - While you Wait quote.

                    Comment


                    • #25
                      Yeah, 'cause you had nothing to do with making the topic veer off.

                      Comment


                      • #26
                        It veered off at post #7 thank you very much. I simply didn't bring it back on track ... but you can't resist arguing with Asher any more than I can, or he can resist arguing with you
                        <Reverend> IRC is just multiplayer notepad.
                        I like your SNOOPY POSTER! - While you Wait quote.

                        Comment


                        • #27
                          Originally posted by Wiglaf
                          Is not on consoles.
                          SUPPLIES!!!



                          After spending a little time with the game, it’s clear that getting those controls right is priority number one for Massive and the development partner they brought in to help them with the controls, Swordfish Studios. Right off the bat they’ve got the camera down pat, an important function for RTS games in general, but especially wit this one. The game looks great to begin with, and you wont want to miss all the little details put into the maps. They’re a bit like FPS controls; Left Stick moves you around and Right Stick allows you to look around. Click down on LS and move RS up and down to change the elevation on your camera too. When Massive sat down to design this game, they really dissected the gameplay to determine what the most important things were to gamers. Selecting units, moving units and attacking other units were 1, 2, 3 on their list. So you can do all those things with the A button. That’s at least 80% of the controls right there. But they do add layers of complexity below that for the more complex actions. For instance, you can assign groups of selected units to your d-pad for quick and easy access. In general, the controls felt really good and really intuitive for anyone who enjoys RTS games.

                          Anyone who played the game on the PC, especially multiplayer will be very familiar with the Tactical Aid and Reinforcement actions. Calling in reinforcements can be easily done in a match by buying them from a simple drop down menu. Same thing goes for the Tactical Aid items that include calling in different types of air and artillery strikes as well as the aforementioned nukes. These two menus are controlled with the bumper buttons. But interestingly, the game is also promising voice command technology, similar to that being used in Ubisoft’s upcoming EndWar. Actually calling in a carpet bombing run, or a mortar attack using your voice should make the whole experience that much more immersive.

                          We already like World in Conflict a lot, and the Xbox 360 version doesn’t look like it’s going to let us down. The controls seem easy and intuitive, yet aren’t nerfed in any way from the PC version. And there will be new content on top of the already excellent battle scenarios that are in the game. In other words, color us excited about World in Conflict Soviet Assault’s release on the Xbox 360 this fall. And if you play me online and I beat you, you owe me an omelet. Denver this time, please.
                          Last edited by Asher; May 22, 2008, 18:46.
                          "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                          Ben Kenobi: "That means I'm doing something right. "

                          Comment


                          • #28
                            Originally posted by Wiglaf
                            Is not on consoles.
                            Yes it is.


                            And we can go back on topic. Anyone need any hints or anything in beating the game?
                            "Yay Apoc!!!!!!!" - bipolarbear
                            "At least there were some thoughts went into Apocalypse." - Urban Ranger
                            "Apocalype was a great game." - DrSpike
                            "In Apoc, I had one soldier who lasted through the entire game... was pretty cool. I like apoc for that reason, the soldiers are a bit more 'personal'." - General Ludd

                            Comment


                            • #29
                              World in Conflict (also known as WiC or WIC) is a real-time tactical video game developed by the Swedish video game company Massive Entertainment and published by Sierra Entertainment for Windows PC. The game was released in September of 2007.[1] A version for PlayStation 3 and Xbox 360 consoles by Swordfish Studios will be released by fall 2008 under the name World in Conflict: Soviet Assault.[2][3][4]

                              Therefore, it is not yet on consoles

                              Comment


                              • #30
                                It is, it's just not on yours yet. How else is it developed.

                                YOU PEDANTIC *******. I win.
                                "The issue is there are still many people out there that use religion as a crutch for bigotry and hate. Like Ben."
                                Ben Kenobi: "That means I'm doing something right. "

                                Comment

                                Working...
                                X