This game is excellent too. It's an FPS, but more story driven than most. (I'd say a little less so than Deus Ex, but similar to Undying, where conversations give little choice but contribute greatly to the plot.) It's about as stealth based as Thief, especially given that for much of the game you have no weapons.
Various steps have been taken to reinforce a feeling of horror and helplessness. You have no health bar - instead you have to try to puzzle out your injuries and tend to them from a medical box. (This also takes time, so quick fixes in midcombat are impossible.) Several places intersperse puzzle solving with stealth, all amid a graphical presentation that's pretty stunning. Maybe not on the level of Bioshock, but definitely faithful enough to the 1920s to bring Lovecraft's horror stories to life.
The sanity visual effects should be familiar to anybody who's played Eternal Darkness on the GameCube, and the setting is similar to the historical genre of Blood.
Various steps have been taken to reinforce a feeling of horror and helplessness. You have no health bar - instead you have to try to puzzle out your injuries and tend to them from a medical box. (This also takes time, so quick fixes in midcombat are impossible.) Several places intersperse puzzle solving with stealth, all amid a graphical presentation that's pretty stunning. Maybe not on the level of Bioshock, but definitely faithful enough to the 1920s to bring Lovecraft's horror stories to life.
The sanity visual effects should be familiar to anybody who's played Eternal Darkness on the GameCube, and the setting is similar to the historical genre of Blood.
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