Don't want to intimidate new people that might be checking out the more general thread, so I have started this new one.
From the game files, we can get some good info for planning purposes.
Weapon Types and Damage:
SHIP CLASS...........ARMOR TYPE..........DAMAGE TYPE
Scout........................Light................ ..Anti-Light
Light Frigate.............Medium................Anti-Heavy
LRM Frigate................Light...................Ant i-Medium*
Flak Frigate...............Heavy..................Anti-VeryLight
Siege Frigate..............Light..................Anti-Heavy
Trade Ship..................Light....................... N/A
Utility Frigate.............Heavy.................Anti-Heavy
Carrier.......................Heavy............... ......N/A
Heavy Cruiser........Very Heavy.............Composite
Capital Ship..............Capital...................Capita l
Structures..............Very Heavy.............Anti-Medium (for turrets)
Bomber......................Light................. ..Anti-VeryHeavy
Fighter...................Very Light...............Anti-Light
*Advent LRM frigates do Capital damage.
Damage percent bonus by damage type vs. armor type
DAMAGE TYPE......VS.......CAPITAL...VERYLIGHT...LIGHT...M EDIUM...HEAVY...VERYHEAVY
Anti-Verylight....................25%.......150%....... ..100%........25%.......25%......25%
Anti-Light..........................25%......100%...... ....200%.........25%.......25%......25%
Anti-Medium......................75%......100%......... 100%........150%.......75%.......75%
Anti-Heavy........................50%.......100%....... ...75%........100%......125%......50%
Anti-Veryheavy.................75%........50%.......... .50%..........50%........50%.....100%
Composite........................75%.......100%... ......150%.......100%.......125%....125%
Capital............................100%........25% ...........75%........100%.......100%....100%
Capital Ability...................75%.......100%.........1 00%........100%.......100%......100%
Chance to hit by damage type
DAMAGE TYPE.........BOMBER....INTERCEPTOR
Antiverylight..............85%..............70%
Antilight....................75%..............65%
Antimedium...............10%..............10%
Antiheavy.................10%..............10%
Antiveryheavy...........20%..............10%
Composite................10%..............10%
Capital.....................10%..............10%
Capital Ability..........100%............100%
From the game files, we can get some good info for planning purposes.
Weapon Types and Damage:
SHIP CLASS...........ARMOR TYPE..........DAMAGE TYPE
Scout........................Light................ ..Anti-Light
Light Frigate.............Medium................Anti-Heavy
LRM Frigate................Light...................Ant i-Medium*
Flak Frigate...............Heavy..................Anti-VeryLight
Siege Frigate..............Light..................Anti-Heavy
Trade Ship..................Light....................... N/A
Utility Frigate.............Heavy.................Anti-Heavy
Carrier.......................Heavy............... ......N/A
Heavy Cruiser........Very Heavy.............Composite
Capital Ship..............Capital...................Capita l
Structures..............Very Heavy.............Anti-Medium (for turrets)
Bomber......................Light................. ..Anti-VeryHeavy
Fighter...................Very Light...............Anti-Light
*Advent LRM frigates do Capital damage.
Damage percent bonus by damage type vs. armor type
DAMAGE TYPE......VS.......CAPITAL...VERYLIGHT...LIGHT...M EDIUM...HEAVY...VERYHEAVY
Anti-Verylight....................25%.......150%....... ..100%........25%.......25%......25%
Anti-Light..........................25%......100%...... ....200%.........25%.......25%......25%
Anti-Medium......................75%......100%......... 100%........150%.......75%.......75%
Anti-Heavy........................50%.......100%....... ...75%........100%......125%......50%
Anti-Veryheavy.................75%........50%.......... .50%..........50%........50%.....100%
Composite........................75%.......100%... ......150%.......100%.......125%....125%
Capital............................100%........25% ...........75%........100%.......100%....100%
Capital Ability...................75%.......100%.........1 00%........100%.......100%......100%
Chance to hit by damage type
DAMAGE TYPE.........BOMBER....INTERCEPTOR
Antiverylight..............85%..............70%
Antilight....................75%..............65%
Antimedium...............10%..............10%
Antiheavy.................10%..............10%
Antiveryheavy...........20%..............10%
Composite................10%..............10%
Capital.....................10%..............10%
Capital Ability..........100%............100%
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