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MOH Airborne - anyone else played it?

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  • #16
    Originally posted by lord of the mark


    I know, we're in agreement. Im just phrasing it to make a point.
    Hey, don't turn all Asher on me. You clearly said...

    Originally posted by lord of the mark

    I think criticizing SP FPS for enabling cost free reload is silly
    ...implying that someone was being critical in said manner. I can't see anyone that is.

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    • #17
      Originally posted by DrSpike


      Hey, don't turn all Asher on me. You clearly said...



      ...implying that someone was being critical in said manner. I can't see anyone that is.

      "Its too short Also there is no real penality for dying which is quite strange. You only loose any progress in weapon skill earned since the last Checkpoint."
      "A person cannot approach the divine by reaching beyond the human. To become human, is what this individual person, has been created for.” Martin Buber

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      • #18
        I think he's just confused.

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        • #19
          Actually I'm glad there isn't much of a penalty for dying in this game as I'm doing it quite a lot (still on the easiest level too! ). It is irritating as you actually have to go back and kill a bunch of enemies all over again to get back to where you were.

          Overall MOH Airborne is a bit short, it could have done with 2 more scenarios to be considered good value.

          Oh, and don't write to Bill Gates otherwise every time you get killed in a FPS you will have to reinstall the game and have it verified that you are a legitimate user.
          Never give an AI an even break.

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          • #20
            Pay per Play.
            "The DPRK is still in a state of war with the U.S. It's called a black out." - Che explaining why orbital nightime pictures of NK show few lights. Seriously.

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            • #21
              Originally posted by Patroklos
              Pay per Play.


              In the good ol' days if you sucked you soon ran out of 10p pieces. If you were good you could make a small pile of coins last the entire evening.

              A proper incentive structure really separates the wheat from the chaff.

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              • #22
                In the really good old days you could just unplug the machine, plug it back in and play for free for as long as you wanted.

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