The graphics are better than the wiis, but frankly I find them to be a letdown. I was expecting much more considering how powerful the system is.
The turning point for me was the final boss in bioshock. http://youtube.com/watch?v=nrP_FQXFJMw
That was the point that I was let down by the system.
I find the 360 (gamewise) to basically be what was around last generation, which is boring to me. Sure it looks prettier on my tv, on certain games, but whoopetydoo. The controller is basically the same, Dual analog, that's been around for 10 years, the xbox design a bit less. For the most part, they're the same games that were around 10 years ago, but with less jaggies and more enemies on screen. I want new gameplay, which is what I find in the wii. Sure some devs aren't getting the controls right yet, (mainly due to shoehorning them into a game/port) but it works well enough for me if done correctly. Certain genres don't translate well to it, like fighting or some sports, so its good to have the 360 option available, but for most I'll take the more interesting gesture, pointer controls over graphics that aren't that much of a step up. If the character graphics are already not intended to be realistic, then I don't care if they are only at a last gen level-looks wise. Frankly a lot of 360 games that I've tried that are supposed to have realistic looking characters and don't come close to achieving that, though are closer than the wii's.
I've been around a long long time. I remember jumping from Atari/Intellivision to the NES. And from the Nes to the SNES and so on. Each time there were new ways to do things, new buttons to give different commands. This time, save the wii, not so so much, its just the same old controller in a slightly different form. Sure the dual analog has been refined, and refined, and refined again, but there's just no revolution there, its just rather stale. Hit or miss, the wii is at least trying something different. Games it misses on, are just horrible, but when it hits, the result is pure unadulterated child like joy, that I just don't get much on the 360.
Just my .02.
The turning point for me was the final boss in bioshock. http://youtube.com/watch?v=nrP_FQXFJMw
That was the point that I was let down by the system.
I find the 360 (gamewise) to basically be what was around last generation, which is boring to me. Sure it looks prettier on my tv, on certain games, but whoopetydoo. The controller is basically the same, Dual analog, that's been around for 10 years, the xbox design a bit less. For the most part, they're the same games that were around 10 years ago, but with less jaggies and more enemies on screen. I want new gameplay, which is what I find in the wii. Sure some devs aren't getting the controls right yet, (mainly due to shoehorning them into a game/port) but it works well enough for me if done correctly. Certain genres don't translate well to it, like fighting or some sports, so its good to have the 360 option available, but for most I'll take the more interesting gesture, pointer controls over graphics that aren't that much of a step up. If the character graphics are already not intended to be realistic, then I don't care if they are only at a last gen level-looks wise. Frankly a lot of 360 games that I've tried that are supposed to have realistic looking characters and don't come close to achieving that, though are closer than the wii's.
I've been around a long long time. I remember jumping from Atari/Intellivision to the NES. And from the Nes to the SNES and so on. Each time there were new ways to do things, new buttons to give different commands. This time, save the wii, not so so much, its just the same old controller in a slightly different form. Sure the dual analog has been refined, and refined, and refined again, but there's just no revolution there, its just rather stale. Hit or miss, the wii is at least trying something different. Games it misses on, are just horrible, but when it hits, the result is pure unadulterated child like joy, that I just don't get much on the 360.
Just my .02.
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